VNitro
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #340 of 557 Gameplay mods in this game by downloads
📋 About This Mod
VNitro adds a clean nitrous boost to Schedule I. Hold Left Shift to surge forward with a subtle FOV kick. Dial in power, duration, and cooldown with config. Lightweight, IL2CPP-ready, and built for MelonLoader. Simple drag-and-drop install,
# VNitro — Car Nitro Boost Mod for Schedule I
[!(https://img.shields.io/github/v/release/ArianV/VNitro)](https://github.com/ArianV/VNitro/releases)
[!(https://img.shields.io/github/downloads/ArianV/VNitro/total)](https://github.com/ArianV/VNitro/releases)
[!(https://img.shields.io/badge/License-MIT-yellow.svg)](#license)
Give your ride a burst of speed with a configurable nitrous boost. Lightweight, safe, and easy to install.
https://github.com/ArianV/VNitro
## ✨ Features
- Hold-to-boost nitro with smooth FOV kick
- Configurable boost power, duration, cooldown
- Clean, minimal codebase for easy modding
## 🎮 Controls (default)
- Boost: `Left Shift` (hold)
> You can change the keybind and values in the config file (generated on first run).
## ✅ Requirements
- Game: Schedule I (tested on Windows)
- MelonLoader: v0. 7+ (Il2Cpp)
## 📦 Install
### MelonLoader
1. Install MelonLoader to your game (see MelonLoader docs).
2. Download the latest `VNitro.dll` from (https://github.com/ArianV/VNitro/releases).
3. Drop `VNitro.dll` into your game folder’s `Mods/` directory:
- `.../Steam/steamapps/common/Schedule I/Mods/`
4. Launch the game. A config file will be created on first run.
## ⚙️ Config
After first launch, a config file like `VNitro.cfg` (or JSON) is generated. Common options:
- `BoostPower` — how strong the nitro is
- `BoostDuration` — seconds the boost lasts while held
- `Cooldown` — seconds before boost can be used again
- `FovKick` — camera FOV increase during boost
- `MotionBlur` — enable/disable (if supported)
## 🛠 Build from source
Prereqs: . NET 6 SDK, Visual Studio 2022 or Rider
1. Clone repo: `git clone https://github.com/ArianV/VNitro`
2. Open the solution.
3. Ensure references to the game assemblies and loader libs are set (Il2Cpp/Unity).
4. Build `Release`. The DLL will appear under `bin/Release/...`.
> The included GitHub Action builds on `windows-latest` with . NET 6.
## 🧪 Tested On
- OS: Windows 11
- Game Build: 0. 4. 0
- Loader: MelonLoader 0. 7.x (Il2Cpp)
## ❓ Troubleshooting
- Game doesn’t detect the mod: Confirm the DLL is in `Mods/` (MelonLoader) or `BepInEx/plugins/` (BepInEx IL2CPP).
- Keybind conflict: Change the boost key in the config.
- Stutter or artifacts: Lower `BoostPower`/`FovKick` or disable motion blur.
## 🤝 Contributing
PRs and suggestions welcome! Please run in `Release` and keep changes scoped.
## 📄 License
📊 Mod Details
- Game
- Schedule1 Mods
- Author
- Arian
- Version
- 1.0.0
- Downloads
- 1,292
- Endorsements
- 11
- Category
- Gameplay
- Created
- 8/21/2025
- Updated
- 8/21/2025
🔧 How to Install Schedule I Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Schedule I →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Schedule I commands, item IDs, and more.
Keep browsing — more Schedule I mods await