NoLazyWorkers - Standard
🟠 Updated over a year ago⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #25 of 44 Employees mods in this game by downloads
📋 About This Mod
Requires the standard version of the game
Version 1. 1. 11
Not compatible with these mods
-
[]Better Employees 1. 1. 0+
[
]MoreRoutes-
[]Many employee-related configurable settings
[
]Supply shelves are assigned to stations and pots[]Chemists get mixers from the station's supply
[]Mixing Stations can loop through multiple recipes
[]Botanists get supplies from the pot's supply
Game Changes
-
[]Added Supply to Pots
[]Removed Supply from Botanist
[]Added Suppy to Mixing Stations
[]Added Mixer Recipes to Mixing Stations (Input Favorite Product + Mixer)
Instructions
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[]Copy NoLazyWorkers.dll to /Mods
[]Edit NoLazyWorkers.cfg in /UserDat (rename NoLazyWorkers_default.cfg to NoLazyWorkers.cfg if missing)
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[]Favorited products can be selected.
## Changelog
1. 0. 0: initial release
1. 0. 1: botanists disabled until I figure out how to bypass botanist tutorial mission and update their behavior. mixing stations now loop when the output product matches an input product
1. 0. 3: first standard version conversion. chemist only. there will probably be bugs.
1. 0. 4: added configurable settings.
1. 0. 7: bug fixes
1. 1. 5: botanists conversion, bug fixes, refactor
1. 1. 7: bug fixes, increased mixing station route limit to 8
1. 1. 11: bug fixes
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[]Copy NoLazyWorkers.dll to /Mods
-
[]Added Supply to Pots
-
[]Many employee-related configurable settings
NoLazyWorkers - Standard is a gameplay mod for an unspecified game that makes Chemists and Botanists fetch supplies from station shelves and enables Mixing Stations to loop through multiple mixers. It includes many configurable employee settings. With 72 endorsements and 6,385 downloads, it's a niche but appreciated quality-of-life improvement.
✨ Key Features
📊 Pros & Cons
✅ Pros
- No more babysitting workers—they actually grab what they need from shelves.
- Mixing Station looping is a huge time-saver for complex production chains.
- Decent community trust with 72 endorsements and over 6k downloads.
⚠️ Cons
- Only 72 endorsements—might be under-tested or niche.
- Requires the standard version of the base mod, so you need that dependency.
- Potential conflicts with other employee AI or station mods—check your load order.
For players who are tired of micromanaging chemists and botanists and want automated supply fetching. Also great for those running complex mixing operations. Skip if you prefer manual control or don't use these job types.
💡 Beginner Tips
- Make sure you have the required 'Standard' version installed first, or the mod won't work.
- Check your employee work zones—shelves need to be assigned to the right stations for this to function.
- If you use other employee AI mods, test in a sandbox save to avoid conflicts.
📊 Mod Details
- Game
- Schedule1 Mods
- Author
- Archie
- Version
- 1.1.11
- Downloads
- 6,385
- Endorsements
- 72
- Category
- Employees
- Created
- 4/27/2025
- Updated
- 8/5/2025
🔧 How to Install Schedule I Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Schedule I →
Visit the official mod page for specific installation instructions for this mod.
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