More Workers

⭐ — (53 endorsements) 📥 6,237 downloads 📌 v1.0.6 📅 11/9/2025
🟡 Updated this year

By Khundiann · Employees

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/5/2026 📅 Created: 11/9/2025

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #26 of 44 Employees mods in this game by downloads

📋 About This Mod


Authenticity & Integrity

SHA256 Hash: Khundian. S1. MoreWorkers-IL2Cpp.dll

12C1C677C804EEDCC507FAB93C9E377DD1488D5699C5609B7CFF7B760536F903

SHA256 Hash: Khundian. S1. MoreWorkers-Mono.dll

684AD294AFCEAFDE334EF558EC34A604CF6AD6AEFA0F70E9C732F355978CA2ED


Table of Contents

  • []Current Supported Properties

    []Features

    []Installation

    []Quick Start

    []Settings

    []Authoring Workflow

    []Cleaners, Bins, and Loading Docks

    []Multiplayer

    []File Locations

    []Troubleshooting


Current Supported Properties

  • []Barn

    []Bungalow

    []Docks Warehouse

    []Hyland Manor

    []Motel Room

    []Sewer office

    []Storage Unit

    []Sweatshop


Features

  • []Manual idle points via world-space JSON (appended after existing/default idle points), with automatic deduplication of points that are extremely close together (closer than ~0. 15m when loading JSON, or 0. 25m for in-game capture/moves) so that only meaningful, distinct idle slots are created.

    []Visualization of idle points in-game (blue = existing/default, green = manual; yellow highlight when editing a selected idle point).

    []Authoring Mode:

    []Capture new manual idle point (F9).

    []Select and move idle points (manual and existing) on the nearest property (Shift+F8 / F8).

    []Refresh cached points.json data and redraw markers (F10, visual only).

    []Remove the last manual idle point for the nearest property when it is not currently assigned to a worker (F11).

[]Co-op note: only the host can use authoring hotkeys; clients are view-only.


Installation

Mod Manager

  • []Install More Workers (choose the Mono or IL2Cpp variant that matches your game build).

    []Install SteamNetworkLib (required; Thunderstore auto-installs dependencies, other mod managers may not):

    []SteamNetworkLib Mono for Mono

    []SteamNetworkLib IL2Cpp for IL2Cpp

    []For co-op, all players (host + clients) must install the same variant and dependencies.

    Manual Install

    • []Install the required dependencies first (MelonLoader + SteamNetworkLib for your build).

      []Copy the mod DLL into your game Mods folder:

      []Mono: Khundian. S1. MoreWorkers-Mono.dll

      []IL2Cpp: Khundian. S1. MoreWorkers-IL2Cpp.dll

      [*]For co-op, all players (host

🤖 AI-enhanced — based on mod data

More Workers is a utility mod for adding and adjusting worker idle points per property in a game, featuring visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office. It also allows in-game movement of existing/default idle points. With 53 endorsements and 6,237 downloads, it's a niche tool for players who want finer control over worker placement.

✨ Key Features

Adds in-game tools to author and adjust worker idle points per property.
Visual markers for idle points.
Hotkeys for quick adjustments.
Support for extra hire locations: Motel Room, RV, and Sewer office.
In-game movement of existing/default idle points.

📊 Pros & Cons

✅ Pros

  • Handy for fine-tuning worker placement without leaving the game (53 endorsements).
  • Covers niche hire spots like Motel Room and RV that other mods ignore.
  • Visual markers make it easy to see where idle points are.

⚠️ Cons

  • Small userbase (53 endorsements) means less community testing and feedback.
  • Last updated January 2026 – could break with future game patches.
  • Potential conflicts with other mods that alter worker AI or property layouts.
🎯 Is This For You?
For players who want precise control over where workers idle, especially in properties with multiple hire locations. If you're a builder or manager who hates default idle points, this is for you. Skip if you're fine with vanilla worker behavior.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Use the hotkeys to quickly cycle through idle points while in build mode.
  • Test the mod in a sandbox save before applying to your main playthrough.
  • Check the visual markers to ensure idle points are placed in walkable areas.

📊 Mod Details

Game
Schedule1 Mods
Author
Khundiann
Version
1.0.6
Downloads
6,237
Endorsements
53
Category
Employees
Created
11/9/2025
Updated
1/5/2026

🔧 How to Install Schedule I Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Schedule I →

Visit the official mod page for specific installation instructions for this mod.

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