(IL2Cpp) Afterlife Asset Bundler Loader (updated)
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #106 of 161 Utilities mods in this game by downloads
📋 About This Mod
This is a mod that will load unity assets into schedule 1, it also had editor features such as teleport, fly, print coords, and stuff for test .obj, .fbx, .prefab, .asset
BACKUP URL DOWNLOAD IS BELOW IF NEXUS GOES DOWN
This requires melon loader, or a modded version of melon loader up to you.
Introducing Schedule 1's newest mod addition:
🧩 Asset Bundle Loader for Schedule 1 🧩
This tool allows you to effortlessly load prefabricated assets from custom AssetBundles during runtime. Designed to be clean, efficient, and fully persistent across scene changes, it ensures your loaded prefabs stay alive and ready whenever you need them — no more reloading or missing assets between scenes!
Key Features:
- 📁 Auto-creates the required AssetBundles directory and configuration file if missing
- 🔍 Searches for and loads AssetBundles specified in a simple text file
- 📦 Loads all prefabs from each bundle and stores them for later use
- 🛡️ Assets are protected against scene unloads with DontDestroyOnLoad
- ⚡ Coroutine-based loading to prevent frame drops during bundle processing
- 📜 Clear and informative logging throughout the process
Perfect for dynamic modding, custom content delivery, or runtime asset management in Unity-based environments.
Simple to set up. Powerful in execution. Ready for your creativity.
to create an asset you will need unity version: 2022. 3. 32f1 for the most compatible assets.
to install you will place this in the mods folder, it will create everything u need on first load.
example installment:
example asset installment:
example of a character I imported and moved into the scene after i cloned it:
#Schedule1 #Afterlife #AssetBundleLoader #Persistence #ModdingTools
I will be adding a small update here in a little while to this to make things a little bit easier.
iv add a small gui menu, that will allow u to do things like this:
Spawn Minecraft Block,
Spawn Goku,
Spawn Rick Sanchez,
type AssetName Prefab,
type AssetName Fbx,
print your x,y,z,
type CustomBg url,
Scroller Menu,
Type Coord,
extra information if u didn't know what a asset might be called,
if i wanna spawn a "goku" that i created i would use this string, unless i'm calling it from the menu, then just do "goku"
"assets/assetbundlepacks/goku/source/goku.prefab"
f1 - this key will open/close menu,
up/down arrow keys - this will scroll through the menu,
enter/return key - this will trigger the function/execute the menu option the scrollbar is hovered
options where u type? u just press enter once to start typing and enter again to stop typing
📊 Mod Details
- Game
- Schedule1 Mods
- Author
- Jaycoder
- Version
- 1.0.0.0
- Downloads
- 629
- Endorsements
- 8
- Category
- Utilities
- Created
- 4/28/2025
- Updated
- 5/4/2025
🔧 How to Install Schedule I Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Schedule I →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Schedule I commands, item IDs, and more.
Keep browsing — more Schedule I mods await