HUB - Employees Payment v1.2.5

⭐ — (67 endorsements) 📥 8,232 downloads 📌 v1.2.5 📅 2/7/2026
🟢 Updated this month

By Trippzad · Employees

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/22/2026 📅 Created: 2/7/2026

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #23 of 42 Employees mods in this game by downloads

📋 About This Mod

Pay your employees directly through ModHub - no lockers needed! Supports cash and online payments with configurable priority. Features auto-pay (global, per-location, per-employee), interactive UI with employee mugshots, expandable location

Creating and maintaining these mods requires countless hours of dedication,

testing, and updates.

If you’ve enjoyed using them and would like to see more in the future, your support truly makes a difference. Every contribution, no matter the size, helps keep development going and is sincerely appreciated!

HUB - Employees Payment

Mod Hub's Discord

A powerful employee wage management mod for Schedule I that integrates directly into ModHub. Pay your employees through a modern, interactive UI on your in-game phone — no lockers required.

Features

Flexible Payment System

  • []Pay individual employees, all employees at a location, or everyone at once[/]

    []Choose your payment source: Cash First, Online First, Cash Only, or Online Only[/]

    []Uses your actual cash balance and online bank account[/]

    Auto-Pay

    • []Enable global auto-pay to automatically pay all employees each day[/]

      []Set auto-pay per location (e.g. only auto-pay your Bungalow workers)[/]

      []Set auto-pay per individual employee for full control[/]

      []Auto-pay triggers when the game detects a new day with unpaid employees[/]

      Disable Bed/Locker Requirement

      • []Employees no longer need a locker or bed assigned to start working[/]

        []As long as they are paid, they will work — no more "Sorry Boss, I need a locker" dialogue[/]

        []Works for all employee types: Chemists, Botanists, Packagers, and Cleaners[/]

        []Toggle on/off in the settings if you prefer the vanilla behavior[/]

        Modern Interactive UI

        • []Expandable location cards showing all your properties with employees[/]

          []Employee mugshot photos displayed next to each worker[/]

          []Employee name, type (Chemist/Botanist/etc.), salary, and payment status at a glance[/]

          []Color-coded status: green = paid, orange/red = unpaid with amount due[/]

          []Individual "Pay" buttons and "Auto" toggles per employee[/]

          []"Pay All" button per location and a global "PAY ALL WAGES" button[/]

          []Auto-Pay toggle per location[/]

          []Summary bar showing total employees, unpaid count, and total wages due[/]

          []Only properties with actual employees are displayed (no empty locations)[/]

          Settings

          All settings are configured through the in-game ModHub phone app:

          • []Payment Source — Cycle between Cash First, Online First, Cash Only, Online Only[/]

            []Auto-Pay All (Daily) — Automatically pay all employees each new day[/]

            []Disable Bed/Locker Req. — Bypass the locker assignment requirement (ON by default)[/]

            Requirements

            • []MelonLoader 0. 7. 2[/]

              []ModHub v1. 2. 20 or higher[/]

              []S1API v1. 6. 2 or higher[/]

              Installation

              • []Install MelonLoader, ModHub Core, and S1API[/]

                []Copy HUB. EmployeesPayment.dll to your \Mods\ folder[/]

                []Launch the game, open your phone, go to ModHub, and find "HUB - Employees Payment"[/]

                How It Works

                The mod directly sets the employee's "PaidForToday" status and deducts the wage from your chosen payment source (cash or online bank). It uses Harmony patches to bypass the game's native locker/bed requirement, so employees can start working immediately after being paid through the UI. No need to buy lockers, assign beds, or interact with any in-game payment furniture.

📊 Mod Details

Game
Schedule1 Mods
Author
Trippzad
Version
1.2.5
Downloads
8,232
Endorsements
67
Category
Employees
Created
2/7/2026
Updated
8/22/2026

🔧 How to Install Schedule I Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Schedule I →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Schedule I commands, item IDs, and more.

Keep browsing — more Schedule I mods await

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