Classic Assets
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #105 of 224 Miscellaneous mods in this game by downloads
📋 About This Mod
Changes all things related to Cuke and Energy Drinks back to how they were (red and blue) before they were recolored (orange and purple).
This mod will change the textures of Cuke and Red Balls Energy Drink to how they looked before Update 0. 3. 4f8 changed them.
If any other assets get altered, message me or leave a comment.
Remember to check your game version before reporting bugs. Tyler has been updating the game in shorter periods of time, and a new update will always break this mod.
Cuke will be Red and White, and Red Balls Energy Drinks will be Blue and Silver.
This changes the texture of the 3D models, the UI/Inventory Icons, Cuke Posters, Cuke Vending Machines, and the Cuke Posters/Vending Machines on the Loading Screens.
I also included a fix to the Taco Ticklers loading screen that showed the wrong "for sale" price, and wrong colored car on blocks, fixed the same car in the "City" loading screen, Tyler has updated these loading screens in the main release. He also updated the Motel loading screen, so I added the red Cuke machine to it and it's now the new version in this mod too.
Returns the Slop Bob Graffiti's speech bubble that was removed. Previous versions also addressed lines through clothing, but I think Tyler fixed this as well.
Now with an optional, EXPERIMENTAL version for use with TextureSwapper, providing drop-and-go textures that replace the images without the need for swapping the .asset files. TextureSwapper is still a Work-In-Progress mod, so these files may not work 100% as intended until the kinks of TextureSwapper are ironed out. This version should work across all updates. This version includes all Cuke and Red Balls assets, and the Slop Bob Graffiti fix, but NOT the loading screens or Jorts, as TextureSwapper does not yet support these changes.
You can use both versions at the same time if you have TextureSwapper installed. You won't see any difference tho, it will just allow you to have most of the changes if the game updates before I update this mod.
April 5, 2026 - Tyler changed the size of icons from 512x512 to 256x256. I had to do the same to make it work, the Icon UI does not rescale images. I also lowered the size of the loading screens I replaced from 1920x1080 (Tyler's default) to 1600x900 to try and make it a tiny bit smoother.
The regular (non-TextureSwapper) version of this mod is NOT compatible with any mod that replaces these files:
sharedassets0.assets
sharedassets1.assets
(The mod no longer replaces resources.assets or sharedassets2.assets)
Install (Regular Version):
Drop into the Schedule 1 Root Folder, usually found in
C:\Program Files\Steam\steamapps\common\Schedule I
Install (TextureSwapper Version):
Download and install TextureSwapper.
Drop extracted "Mods" fold
📊 Mod Details
- Game
- Schedule1 Mods
- Author
- XxAarchangeLxX
- Version
- 0.4.6f12
- Downloads
- 2,347
- Endorsements
- 25
- Category
- Miscellaneous
- Created
- 8/28/2025
- Updated
- 8/5/2026
🔧 How to Install Schedule I Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Schedule I →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Schedule I commands, item IDs, and more.
Keep browsing — more Schedule I mods await