Better Police (Based on Babyhamsta's HardcorePolice)

⭐ — (26 endorsements) 📥 3,658 downloads 📌 v0.1.1 📅 9/7/2025
🟠 Updated over a year ago

By Frostbyt3 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/7/2025 📅 Created: 9/7/2025

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #215 of 558 Gameplay mods in this game by downloads

📋 About This Mod

This mod enhances Police AI/Pathing and makes pursuits much more difficult.

NOTICE: The latest BETA update of Schedule I breaks most of this mod's functionality. I unfortunately don't have the time to fix it at the moment, but I'll work on it as soon as I can.

This mod is based on Babyhamsta's Harcore Police located here:

https://www.nexusmods.com/schedule1/mods/475

I have completely re-written and updated it to work with the current version of the game (v0. 4. 0: Rival Cartel) and added some configurable features.

Planned Features:

  • []Integration with Mod Manager - Phone App

    Features:

    Smarter Pursuit Logic

    • []Dynamic Flanking – Officers are assigned roles (Chaser or Interceptor). Interceptors attempt to predict your route and cut you off from the sides or ahead.

      []Path Unsticking – AI recalculates paths if stuck, helping them navigate tricky terrain or corners better.

      []Arrest Logic Tweaks – Fine-tuned radius and progress speed for arrests makes evading a close-range officer nearly impossible.

      Enhanced Awareness

      • []Vision Cone Upgrade – Widened field of view and range allows officers to detect you faster and from further distances.

        []Optional Faster Detection – Officers require less time to lock on if you’re in view.

        []Suspicion - Officers will now be more suspicious of your actions.

        []Body Search Speed - Body searches will now take less time.

        Speed-Based Boosting

        • []Initial Chase Boost – Upon detection, cops get a burst of speed to catch up quickly.

          []Distance-Based Scaling – Officers dynamically run faster the further away you get, with optional cap control to prevent imbalance.

          Radioing Nearby Units

          • []Backup System – Officers who first spot you will radio others in the area to join the chase after a short delay.

            []Staggered Joining – Prevents lag spikes by queueing officers one at a time into the pursuit instead of all at once.

            Full Configuration Support

            All features can be toggled or tuned via an auto-generated JSON config:

            • []Enable/disable flanking, vision upgrades, speed boosts, and radio calls

              []Adjust multipliers, detection speeds, and chase logic

              []Safely reloads older configs and applies missing defaults

              Gameplay Improvements:

              • []Forces smarter movement during escapes

                []Makes police feel more coordinated and tactical

                []Increases tension, especially with multiple officers

                []Prevents cheesy exploits like looping buildings endlessly

                []Fully configurable for realism, chaos, or balance

                Installation:

📊 Mod Details

Game
Schedule1 Mods
Author
Frostbyt3
Version
0.1.1
Downloads
3,658
Endorsements
26
Category
Gameplay
Created
9/7/2025
Updated
9/7/2025

🔧 How to Install Schedule I Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Schedule I →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Schedule I commands, item IDs, and more.

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