Whole Meal

⭐ — (14 endorsements) 📥 363 downloads 📌 v1.2.0 📅 8/28/2026
🟡 Updated this year

By NocturnalWeirdo · Miscellaneous · 🔞 NSFW

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/2/2026 📅 Created: 8/28/2026

🔍 Analysis

  • 🏆 #190 of 472 Miscellaneous mods in this game by downloads

📋 About This Mod

Force the Salad to finish its meal. Replaces the Elder Thornback's limb-severing bite with an attack that swallows the player whole, into a fully functioning stomach that acts as a cramped, damp, high-adrenaline boss battle.

WHOLE MEAL

Take the fight inside the Salad.


 !! CONTENT WARNING - VORE, BODY HORROR !!

This mod depicts the player character being swallowed alive and contains themes of digestion, crush injuries, acid damage, claustrophobia, suffocation, body horror and regurgitation.

If that subject matter makes you uncomfortable, this mod is not for you.


NEW in 1. 2

Internal View Overlay

This is the major new feature shipping in this release. When you hover the Elder as it's digesting NPC(s), pressing Shift (or whatever key is bind to expanddesc) will display an overlay with a simulated internal preview.

The intention behind this feature is to provide a solid foundation and testing ground for true multiplayer support, which will work through interactive overlays built from the same concept.

Compatibility with KrokMP (local only mode)

Fix a crash when running KrokMP in single player host mode. Thanks @Guyedude for reporting.

This should also fix compatibility with Casualties: Consumed.

Refinements

Squashed every single bug I could find, improved look & feel of interior and exterior, (tried to) re-balance the difficulty level.

Hope you enjoy!

What does it do?

Whole Meal replaces the Elder Thornback's limb-severing bite with a fully realised swallowing sequence and internal boss encounter.

The game already builds its tension around traumatic injury, amputation and desperate treatment under pressure; this nod extends those systems into an interactive encounter where being swallowed is catastrophic, but leaves the player with more decisions than simply watching a limb disappear.

The Thornback’s digestive system is a living, reactive environment. The insides are more vulnerable, but sustained damage provokes violent convulsions that can crush limbs and knock you down, while corrosive acid pools around you and the oxygen-poor atmosphere steadily erodes your ability to keep fighting. Escape is possible, if you find the opportunity and still have the strength to reach it.

But it won't be easy.

Being swallowed replaces one of the base game’s most devastating attacks. It is not intended as a safer shortcut to killing the Elder. Enter unprepared and you will probably die. Enter with experience, protection and the right equipment, however, and you might turn the monster’s vulnerable interior against it.

SPOILERS - BLIND FIRST PLAY RECOMMENDED

Features

  • []Adds a short exterior swallowing animation with ragdoll physics[/]

    []A deforming throat and stomach with contractions, convulsions and wall-jump climbing[/]

    []Pooling acid that hurts your skin and degrades your gear[/]

    []Crushing injuries that cause dislocations, fractures or internal bleeding[/]

    []Oxygen-deprived atmosphere makes it harder to stay conscious[/]

    []A stomach which reacts to sustained damage: rapid gunfire can provoke violent convulsions, disarming you or injuring your limbs.[/]

    []Your armour protects against acid and crushing at the cost of its condition.[/]

    []Natural escape opportunities, forced regurgitation and a separate oesophageal sphincter target.[/]

    []A more hostile second phase if the Elder catches you again after regurgitation.[/]

    []Custom ambience, reuses game assets for organic sound effects.[/]

Hints

[]Watch your stamina. Reaching an open throat is useless if you cannot climb it.[/]

[]The muscular collar at the base of the throat is a separate target. Breaking it forces an escape window, but it will take some time to recover.[/]

[]Natural openings are unreliable and may happen while you are injured or ragdolled.[/]

[]Sustained damage irritates the stomach. Trigger discipline matters.[/]

[]Protective equipment can make an internal kill viable, but expect to pay for it in armour condition.[/]

[]After the Elder attempts regurgitation, the oesophageal escape target is gone. If you end up inside again, finish the fight.[/]

📊 Mod Details

Game
Scavprototype Mods
Author
NocturnalWeirdo
Version
1.2.0
Downloads
363
Endorsements
14
Category
Miscellaneous
Created
8/28/2026
Updated
9/2/2026

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Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

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