New Clothing

⭐ ⭐ (114 endorsements) 📥 5,068 downloads 📌 v1.6.5 📅 5/5/2026
🟢 Updated this month

By RushellXYZ · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/28/2026 📅 Created: 5/5/2026

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #10 of 474 Miscellaneous mods in this game by downloads

📋 About This Mod

Adds 10 new clothing items in game! They can come in any color, and you can add new yourself

Хей, здесь есть перевод на русский

Description

Adds 10 new clothing items in game

They can be founded in any color! Also modifies armwarmers and holiday hat to have random color as well

They also can be repainted in traders

MP Status: Compatabile

There are commands for it:

`nc_reloadregistry`: Unregisters all NewClothing items, and then registers all items from NewClothing/ folder. Can be done while in game, althoght, it will destroy all old items, howevar, if you are client host will quickly send packet to recreate localy misisng items

`nc_downloadfromhost`: Deletes local NewClothing folder and downloads it from host, afterwards, runs nc_reloadregistry

In other words: if you join server, with, lets say killer clothing, but you dont have it installed, you can run this command to load and register them.

Installation instructions

If you mod your game for first time (dont have BepInEx):

Go to BepInEx download page

https://github.com/BepInEx/BepInEx/releases/tag/v

And download BepInEx_win_x64_5. 4. 23. 5

Open steam, choose browse local file

Extract BepInEx contents into game folder's root (winhttp.dll should be in same folder as executable)

Open game once and close

Now folder BepInEx/plugins should be created

Additional instruction for Linux users:

- Add  `WINEDLLOVERRIDES="winhttp=n,b"  %command%` into launch arguments

Download and extract into BepInEx/plugins RshLib. 3. 0. 0 (if you haven't before)

  You can verify that RshLib loaded by seeing "This is a modded beta build" in top

Download `NewClothing` and extract into BepInEx/plugins

It's also recomended to download Wearable Array too, it prevents wearables from going-off screen

Main features

- Shirt (different from torn shirt)

- Crop shirt

- Crop t-shirt

- Thigh highs

- Jeans (have a little pocket store things)

- Shorts (have a little pocket store things)

- Long shirt

You can spawn them in any color, just add $<HEX CODE OF COLOR> In the end

Like this: spawn armwarmers$F09000

You also can add your own clothing by .json edits!

"baseItem": "string", // Advanced only, enter only vanilla items here, remove if you're unsure on what you are doing

"notWearable": false, // i guess we are doing items now

"notPaintable": false, // Allows usage of FF00FF

"limbs": [ "string", ], // All limbs beside "desiredWearLimb" affected by clothing

"fullname": "string", // Displayed name

"description": "string", // Displayed description

"category": "string", // "utility" droppable as utility item, "custom" only traders, "unobtainable" only console commands

"decayMinutes": 0. 0, // Set to 0 to not decay

"scaleWeight": false,

"weight": 0. 0,

"desiredWearLimb": "string", // Main limb it worn on, dismembrent bans wearing. If not wearable only defines file name

"wearSlotId": "string", // Player cant put on 2 wearables with same slot id

"wearableIsolation": 0. 0, // Isolation from temperatures provided by wearable, multiply by 100 to get in %. Doesn't affected by "limbs"

"wearableArmor": 0. 0, // Armor provided to "desiredWearLimb" and "limbs", multiply by 100 to get in %

"wearableHitDurabilityLossMultiplier": 0. 0, // Multiplier of damage wearable takes

"wearableVisualOffset": 0, // Lower values makes wearable be visually putted below ones with highers value

"rippableAmount": 0, // Defines rippable quantity

"value": 0,

"recognition": 0,

"decayInfo": 6, // 6 by default

"isBulletproof": false, // Used by New Firearms 1. 5. 0+. No effect if no new firearms

"container": false, // Conflicts with "bottle"

"maxWeight": 0. 0,

"maxWeightPerItem": 0. 0,

"encumberanceMult": 0. 0, // Weight of items in container multiplier by this value

"itemsVisible": false,

"tagRestriction": [ "string", ], // Leave empty/null to not have restrictions

"weightReduction": false, // Requires "container"

"weightReductionSelf": -0. 0, // If operational, this value will get ADDED on top of current enumberance

"maxBatterySize": 0, // not 0 makes clothing battery powered, 1 -

📊 Mod Details

Game
Scavprototype Mods
Author
RushellXYZ
Version
1.6.5
Downloads
5,068
Endorsements
114
Category
Miscellaneous
Created
5/5/2026
Updated
9/28/2026

🔧 How to Install Scav Prototype Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Scav Prototype →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Scav Prototype commands, item IDs, and more.

Keep browsing — more Scav Prototype mods await

📋 All Scav Prototype Mods 🏆 Top 25 📂 More Miscellaneous 👤 More by RushellXYZ 🔎 Similar Mods 🌐 Best Miscellaneous (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods