CasualtiesUnknown TarkovMedicalMod
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #103 of 469 Miscellaneous mods in this game by downloads
📋 About This Mod
A BepInEx mod for Casualties: Unknown Demo that brings the complete Escape from Tarkov medical system into the game — 16 combat stimulant injectors, 12 medical items, and a fully integrated medical framework. Each stimulant has its own
Version: 0. 2. 9
Author: hmm1313133
Mod GUID: com.yourname.cu.tarkovmedicalmod
GitHub: https://github.com/hmm1313133/CUTarkovMedicalMod
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DESCRIPTION
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A BepInEx mod for Casualties: Unknown Demo that brings 16 Tarkov-style combat stimulants, 12 medical items, and a complete medical system into the game.
- 16 custom stimulant injectors with unique effects and side effects (no temporary skill level boosts)
- 12 medical items (first aid kits, surgery kits, ointments, pills)
- Starting item grants + world loot spawning
- Intelligence-based Recognition system (hide names/effects when INT too low)
- Buff indicator via native MoodleManager
- Tunnel vision URP Vignette post-processing
- Multi-language support (EN/zh_CN)
- CUCoreLib hard dependency (non-destructive save coordination)
- Medical effect serialization system (Eff. Ser/Res) — saves/restores all active stimulant effects across floors
- KrokMP multiplayer full support:
- Per-player effect controllers run independently on each client
- Health sync interception prevents host from overriding client stimulant effects
- Client inventory save/restore on reconnect (items + medical effects)
- Buff indicator correctly shows only local player's effects
- Console spawn support for all custom items
- Hover description (SHIFT to expand effect details)
Stimulant Overview (v0. 2. 9 balance changes):
- SJ1: Changed from STR+5/RES+3 → stamina cap +10%, stamina recovery +50% (+ mild opiate)
- SJ12: Removed temporary RES+2 toughness boost
- PNB: Removed temporary RES+3 resilience boost (keeps nail repair + muscle healing + permanent STR-1 penalty)
- Obdolbos2 permanent skill boosts remain unchanged
- All temporary skill level increases removed — only permanent changes remain (Propital/SJ9 penalties, Obdolbos/Obdolbos2 permanent boosts)
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REQUIREMENTS
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- BepInEx 5.x
- Casualties: Unknown Demo
- CUCoreLib (required — hard dependency for save coordination and item registration)
- Optional: QoL Unknown (save compatibility handled automatically via CUCoreLib)
- Optional: KrokMP (multiplayer safe mode auto-detected)
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INSTALLATION
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1. Download CUTarkovMedicalMod_v0. 2. 9.zip
2. Extract the contents directly into BepInEx/plugins/CUTarkovMedicalMod/
(DLL, Framework/, and Lang/ should be at the top level)
3. Ensure CUCoreLib.dll is in BepInEx/plugins/
4. Launch the game
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v0. 2. 9 - 2026-07-16
- Balance: Removed all temporary skill level increases from stimulants
- SJ1: STR+5/RES+3 replaced with stamina cap +10% + stamina recovery +50% (+ mild opiate)
- SJ12: RES+2 temporary toughness boost removed
- PNB: RES+3 temporary resilience boost removed
- Permanent skill changes remain: Propital RES/STR -2, SJ9 RES -2, Obdolbos2 STR/RES/INT +6
- Refactor: CUCoreLib changed from soft dependency to hard dependency
- Removed LegacyMode, IIntegrationMode interface; Integration layer simplified to CUCoreLibMode only
- BepInDependency changed from SoftDependency to HardDependency
- Feature: Medical effect serialization system (Eff. Ser/Res)
- Serializes/restores all active stimulant effect controllers across floor transitions
- Handles side-effect timers and phase state (SJ9/Obdolbos2/Blueblood)
- Registered as IBodySaveProvider via CUCoreLib SaveRegistry
- Feature: KrokMP multiplayer full support
- KrokMpHelper: ShouldApplyUseEffect guard on all 18 injector useAction delegates
- KrokMpHealthSyncPatch: Intercepts health sync packets to prevent host overriding client stimulant effects
- KrokMpStateBridge: Reconnect effect restoration + inventory recovery for disconnected clients
- KrokMpLiquidSyncPatch: Prevents container item sync from resetting custom liquid items
- QolMpSaveCompat: Patches QoL save system for custom item creation + effect injection into snapshots
- MultiPlayerStateSaveProvider: Saves/restores non-host player state (health, skills, position, inventory, effects)
- StimBuffIndicator: Local-body filter prevents showing remote player buff indicators
- Fix: ETG/Zagustin debuff tick now uses direct field modification instea
📊 Mod Details
- Game
- Scavprototype Mods
- Author
- Hmm1313133
- Version
- 0.3.0
- Downloads
- 674
- Endorsements
- 15
- Category
- Miscellaneous
- Created
- 7/8/2026
- Updated
- 7/29/2026
- Tags
- Gameplay
🔧 How to Install Scav Prototype Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
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Visit the official mod page for specific installation instructions for this mod.
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