Events Tuner - Raids Hunted Ambushes and Dragons

⭐ — (0 endorsements) 📥 32 downloads 📌 v1.0.0 📅 9/25/2026
🟢 Updated this month

By Maxxfilth · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/25/2026 📅 Created: 9/25/2026

🔍 Analysis

  • 🏆 #131 of 156 Gameplay mods in this game by downloads

📋 About This Mod

One slider each for base raids, Hunted, ambushes and dragon attacks, changed live in Mod Menu. 0 turns a kind off, 1x is the game's own rate, up to 5x. The game still starts every event itself; the mod only changes each event's chance and

Raids, Hunted, ambushes and dragons: as often as you want, or never.

One slider for each kind of world event, changed live from Mod Menu. 1x is the normal game, 0 turns that kind off, up to 5x for more.

Some players want a quiet world where they can build in peace. Some want the dragon overhead every other day. The game's own event settings only show up on Custom worlds, and they come in two groups: major (the dragons) and minor (everything else). This mod gives any world four separate sliders you can change at any time, without restarting.

The four sliders

  • []Base raids: enemies attack your base while you are in it (5 raids across Brynmoor, Ghornfell and Fellhollow).[/]

    []Hunted: a pack comes after you at night when you are away from your base (3 events).[/]

    []Ambushes: zombie, skeleton, kalphite and Kot'Haar ambushes in Fellhollow and the Umbral Sands (7 events).[/]

    []Dragons: Velgar's flyovers, meteors and poison breath, and Fuzan's night patrols in the Umbral Sands (10 events).[/]

0 = that kind never happens. 1x = the game's own rate. 2x = about twice as often, 0. 5x = about half as often, up to 5x.

How it works

The game decides each event with a few conditions: a cooldown since the last event, a chance roll, and things like the time of day or whether you are at your base. This mod changes only the cooldown and the chance. Everything else stays: raids still need you at your base, Hunted still needs night and you away from it, dragons still need the right point in the story.

The mod never starts an event itself. It only makes the game's own events more or less likely.

Install

  • []Install UE4SS for RSDragonwilds (linked under Requirements).[/]

    []Drop the EventsTuner folder into RSDragonwilds/Binaries/Win64/ue4ss/Mods/[/]

    []For the in-game sliders, also install Mod Menu and open Esc > MODS > Events Tuner. Without it, every setting is in config.txt inside the mod folder.[/]

On Game Pass: use the BE version of UE4SS with the SCO signature, the normal build does not load there. Game Pass also installs the game under Binaries/WinGDK/ instead of Binaries/Win64/, so the EventsTuner folder goes in RSDragonwilds/Binaries/WinGDK/ue4ss/Mods/. If you install with Vortex, check that is where it ended up.

To uninstall, delete the EventsTuner folder. Turning "Events Tuner on" off in Mod Menu puts every event back to the game's own rates straight away.

Good to know

  • []Changes apply at once. Close Mod Menu and a short note shows the new rates. You can turn that note off.[/]

    []Turning a kind back on can take a little while. After a missed chance roll the game waits before rolling again (up to about 10 real minutes for ambushes), so an event you just switched back on may not come straight away.[/]

    []Nothing permanent. The game rebuilds its event settings every time a world loads, so removing the mod puts every rate back. A cooldown already counting down when you remove it simply finishes.[/]

    []Custom worlds have their own event frequency settings in the game. This mod's rates should apply on top of them, but that is not tested yet.[/]

    []Co-op: only the host's copy matters. Guests can have it installed; it does nothing on their side.[/]

    []Not included: the Scorned Wilderness raid is not in the game's world event list, so it is not affected, and one scripted Imaru event with no schedule of its own is left alone.[/]

    []Not sure it is running? UE4SS.log shows a line starting with listing your rates and the 26 events it found.[/]

Tested on RuneScape: Dragonwilds 1. 0 with UE4SS 3. 0. 1: an ambush with every other condition met did not happen at 0 and started straight away at 5x, the dragon values read back exactly at 2x, a real Mod Menu slider drag applied live and saved, leaving the world and coming back re-applied the settings, and a soak with no errors. Not tested yet: a base raid or dragon attack happening on screen, co-op, controller, Game Pass.

📊 Mod Details

Game
Runescapedragonwilds Mods
Author
Maxxfilth
Version
1.0.0
Downloads
32
Endorsements
0
Category
Gameplay
Created
9/25/2026
Updated
9/25/2026

🔧 How to Install RuneScape: Dragonwilds Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for RuneScape: Dragonwilds →

Visit the official mod page for specific installation instructions for this mod.

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