Utility Modes of wmfeld DLC3

⭐ — (24 endorsements) 📥 1,837 downloads 📌 v1.0 📅 12/16/2024
🟠 Updated over a year ago

By wmfeld · AI Modification

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/10/2025 📅 Created: 12/16/2024

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #41 of 56 AI Modification mods in this game by downloads

📋 About This Mod

A collection of Utility mods made by wmfeld.

This mods are opened

1. Door Open 165 Degrees : Every door open not 90 degrees like vanilla version, it be opened as 165 degrees that wide opened door. But it makes closing door be difficult. made for request.

1. Door Open 120/130/140 Degrees : Not all doors in vanilla open at a 90-degree angle. In the package files, each mod has been adjusted so that doors open at 120°, 130°, and 140°.

2. Entirely Disable Every Traps : Disable every trap for not be created or spawned. It is work as follow any AI.ini files and mods, so it work and compatible with most other AI mods. made it for me. It makes traps invisible on other player's session, so to play on other one's server properly, must be delete this mod before join.

3. Deadman check : It change score system into not to penalty on killing incapacitated bodies. There're more changes of scoring system and these on the direction to remove penalties on killing suspects. made for request.

4. Swat 60 Health : It set the swat health very lower than vanilla. The edited value is 60, vanilla one is 160. It's same with suspects' health excluded incapatition health, then suspects' real health be remained only 60 health. It mean this mod make swat health be same with a suspect's one. It can be not compatible with other mod, especially not compat with gunfight AIO. made for request.

5. Slot 25 : Actually, I made it for zombie mode before. Now, there are many vary slots be uploaded on nexus and mod io so I uploaded it. :)

6. Bomb-Vest Active On Hit : It makes Bomb-Vest makes explode when be hit, and vest is not active on death(when non vital-signal)

7. Empty-Map for training : It spawn just one suspect on the level and when the game started he drop a knife and do only surrender.

And the game will not be end if you did not collect the knife as evidence. If you need the suspect put out from training area, then you can arrest him and bring him and put it down him anywhere.

Standard Difficulty : No trap, Every doors closed and didn't locked.

Easy difficulty : Every door be placed with alarm traps, every door be closed and locked.

Hard difficulty : Every door be opened as 30% chance, as a value, locked on 30% chance, but I don't know accurate machanism.

In some maps, some marked door can be locked randomly as inner map setting. But I don't feel needs fix it enough, so I didn't patched.

8. No Rescue Civilian Objective : It erase all of rescue civilians on maps that published by void interactive.

Patch Note

2025-08-13 : Empty-Map For Training has been updated

Below info is old ve

📊 Mod Details

Game
Readyornot Mods
Author
wmfeld
Version
1.0
Downloads
1,837
Endorsements
24
Category
AI Modification
Created
12/16/2024
Updated
9/10/2025

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