No Crack for AI - Difficulty and suspect count selection
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 56 AI Modification mods in this game by downloads
📋 About This Mod
Updated for Boiling Point (DLC4) 1. 4. 2 as of 20. 03. 2026
Adjustable AI accuracy based on chosen difficulty mode. Adjusted reaction times, reload speed, stress, hearing range, flashlights and explosions being more easily noticed and other things per type of suspect and map.
Types of suspect include:
-
[]Meth-people, homeless (weak morale, slow, etc)[/]
[]Street thugs (somewhat better)[/]
[]Cartel, ecoterrorists, etc (mid)[/]
[]Organized crime, trained security (mid+)[/]
[]Military veterans, trained terrorists, etc (high)[/]
[]Elite forces (SAS, Secret Service) (very high)[/]
Be mindful of the fact that suspects already firing upon you will be much harder to subdue, and that some maps have hardcore suspects with high morale.
Difficulty info
See the articles tab for info on the various difficulties.
Since the DLC3 patch, all of the special variants (Overdose, Heart Attack, etc) are included in each file and selectable in-game.
My other mods
No Mercy for Terrorists - scoring changes to remove penalties for killing suspects and missing weapons.
No Stress for SWAT - softens up the Commander mode stress relief a bit and adds more therapy slots.
No Suppression for SWAT - Removes suppression blur and camera shake for player.
Bashing people in the face has been buffed significantly, as well as tasers. In most cases this will cause surrender. If you see a suspect hesitating, rushing them and punching them in the face might just do the trick (though watch your flanks while doing so).
Slightly increased chance of fake death - make sure to zip-tie those downed suspects!
Suspects taking fire from multiple SWAT members while isolated will be likely to surrender, so suppressing them should work now.
Stun timers are increased, which makes flashbang very useful.
Beanbag shotgun should now be very nice for taking down those VIP targets. One or two hits should do it in most cases, though a headshot might break their neck or just knock them out for a few seconds, so be sure to zip them fast.
Civilians will be easier to arrest in most cases.
No Crack for AI is a difficulty mod for a game, offering multiple modes selectable in-game, from slow and steady to all-out war, with suspect AI tuned by training and experience. Highly popular with 4,397 endorsements and 367,875 downloads, last updated May 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 4,397 endorsements and over 367k downloads.
- In-game difficulty selection means no restarting to change the challenge.
- Active mod, last updated May 2026.
⚠️ Cons
- No specific details on how many difficulty modes exist or what they change.
- Potential compatibility issues with other AI or gameplay overhaul mods.
- May require a mod manager for proper installation and updates.
For players who want to tailor the game's challenge to their skill level, whether you prefer a relaxed pace or chaotic firefights. Great for those who replay the game and want variety. Skip if you're happy with the vanilla difficulty or want deeper AI behavior changes beyond difficulty scaling.
💡 Beginner Tips
- Use a mod manager to install and keep track of updates.
- Start with a lower difficulty mode to learn the new AI behavior before cranking it up.
- Check the mod's forum for known conflicts with other AI mods.
📊 Mod Details
- Game
- Readyornot Mods
- Author
- SkebbZ
- Version
- 11.1
- Downloads
- 367,875
- Endorsements
- 4,397
- Category
- AI Modification
- Created
- 12/15/2023
- Updated
- 5/15/2026
🔧 How to Install Ready or Not Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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