Switch Illuminator Attachments (Laser Light Combo)
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 256 Attachments mods in this game by downloads
📋 About This Mod
<2024/09/19>
There was a recent incident where ChuckSharts obtained my source code without my permission.
In accordance with the new rules of the RoN Modding Discord, I would like to state the following : "Do not obtain my source code without my permission."
This mod adds the combo laser feature (like PEQ-15) to the game.
You can choose between two versions, one without networking and the other with networking features.
1. If the laser attachment is not attached to your weapon, this mod will not work.
2. The Tappy mod blocks all inputs for lower priority actor instances. You need to change Tappy's key or this mod's key
For example, The Tappy mod's default key is H. So if you have a problem with the H key, change the key for the Tappy mod or change the key for this mod
3. If the values in engine.ini are not applied properly, set engine.ini to read-only.
1. Networking Version
-> This version has network synchronization, so all players should have this mod. Laser status and flash light status are network synchronized to all players
-> In the police station, this mod will only work for host player. this mod will work for all players after the match has started
-> This mod will start working after the black screen disappears from everyone's screens. These constraints exist to ensure accurate network synchronization.
"\AppData\Local\ReadyOrNot\Saved\Config\Windows\Engine.ini" and paste these values at the bottom of the list
(Read the Engine.ini explanation carefully. Especially for the Y key, if you are using Y as the game's "Ready" key, my mod will conflict with the game's "Ready" key. So be sure to change the key bindings for my mod in engine.ini)
* You can easily go the path of AppData folder by typing %appdata% in the address bar of File Explorer.
[/Game/Blueprints/Widgets/HUD/BP_SelectLaser_KeepMesh_Replicate. BP_SelectLaser_KeepMesh_Replicate_C]
;Set the key used to toggle flash light (default = H key)
IlluminatorKey=H
;Set the key used to toggle laser visibility(IR Laser <-> Visible Laser) about NVG (default = Y key)
LaserNVGVisibilityKey=Y
;Set the key used to toggle laser beam line (default = U key)
LaserBeamKey=U
;Set the key used to change the brightness of the flash light (default = J key)
BrightnessKey=J
;Set the key used to toggle light mode(IR Light <-> Visible Light) (default = T key)
LightModeKey=T
;How far should light source's location be from the laser sight (cm)?
LightSourceStartVectorMultiplier=12. 0
;How many times is the flashlight's low brightness level its default bri
This mod combines laser and light attachments into a single combo attachment for weapons, offering a practical solution for players who want both illumination and aiming assistance without switching. With over 1,300 endorsements and 105,000 downloads, it's a well-received utility mod for those seeking streamlined attachment options.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge popularity with 105k downloads and 1.3k endorsements, showing it's a go-to for many players.
- Frees up an attachment slot by merging two useful tools into one.
- Simple concept that solves a real annoyance of swapping between laser and light.
⚠️ Cons
- Only one combo option (laser+light) — no variants for different laser colors or light intensities.
- Script-based mods can occasionally conflict with other mods that alter attachment behavior.
This is for players who hate juggling between laser and flashlight attachments on their weapons. If you're a tactical shooter fan who wants both aiming precision and visibility without sacrificing a slot, this is a no-brainer. It's also great for modders looking to streamline their loadouts.
💡 Beginner Tips
- Check if the combo attachment appears in the weapon mod menu under the same slot as other lasers/lights.
- If you use other attachment mods, test in the shooting range to ensure no conflicts with your favorite optics or grips.
📊 Mod Details
- Game
- Readyornot Mods
- Author
- Chan
- Version
- 2.7
- Downloads
- 105,366
- Endorsements
- 1,345
- Category
- Attachments
- Created
- 5/11/2024
- Updated
- 7/31/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Ready or Not Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Ready or Not →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Ready or Not commands, item IDs, and more.
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