Kawaii Fun or Not AI Tweak
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #54 of 56 AI Modification mods in this game by downloads
📋 About This Mod
A fairly significant rebalancing of the AI that makes the game more forgivable while keeping a sense of realism and being fun to play like how swat 4 did.
DISCLAIMER : This mod has been created using the AI Mod Generator by u/geck1548 : https://ron.recursiveprojects.cloud/AI_Mod so if you want to check all the intricacies of said mod and tweak it further, feel free to do it. just a quick mention of both me and geck if you publish your version of said mod. :3
After some revisions with my pals, i feel like i can share this mod with everybody, the intent of this rebalance is to make the game more akin to SWAT 4 regarding AI, more boxed in, less aware which allows you to plan accordingly but deadly once you start going in if you're not careful. The change list is not exhaustive so feel feel to check the disclaimer to see all the deets.
Suspects and Civilians Changes :
- Roamers are now removed, suspects can still move from one room to another to reposition tho.
- Suspects health is now standardized at 160 HP, Civilians at 140
- More melee suspects for each level.
- Alerted Sight Range has been heavilly nerfed to 7. 5m for unalerted, 5m for alerted, which allows you to not alert the entire building if you try to make a loud entrance while still making them hear something if they're on the rooms next to you. cough Wenderly's Hotel cough
- Suspect accuracy, weapon up and aim time while changing target has been nerfed, suspect accuracy is now scaled to be in-line with the lore, levels like penthouse have suspect that are more accurate than suspects on meth house.
- Nerfed the percentage chance of suspects to go Armed and Dangerous to 5% for all maps except club, which is at 25% (i.e when suspects doesn't want to surrender even tho they ate at least 10 bean bags to the face), that way it'll feel like a possible yet rare occurance except on club which makes more sense given that they're actual terrorists.
- Suspect Fire Rate has been Nerfed by 20/30% for Rifles, Pistols, SMG's and Shotguns
Swat Changes :
- Swat Health buffed from 250 hp to 400 hp granting you more leeway, especially on big maps.
Less than Lethal/Morale/Stun Changes :
- Beanbags and R7 Launcher got a 50% Morale penalty Buff, Taser got a 200% buff.
- All Swat Actions like C2 breaching, Grenade detonation and Melee buffed on average by 10/15%, melee morale penalty buffed by 60%
- Stun Duration has been buffed to 10 Seconds, incapicitation from beanbag to 8 seconds, granting you more time to cuff them.
I recommand using Calov's Tacticool movement mod alongside this mod and enjoy!
📊 Mod Details
- Game
- Readyornot Mods
- Author
- Kawaii-Masta
- Version
- v1.0
- Downloads
- 921
- Endorsements
- 40
- Category
- AI Modification
- Created
- 7/20/2022
- Updated
- 7/20/2022
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Download from Nexus Mods.
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