Dreepa's AI mod for SWAT and Suspects
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 30 AI Modification mods in this game by downloads
📋 About This Mod
Updated suspect count to make maps like campus active shooter bearable in commander mode.If SWAT AI covers an angle you can rely on them.Suspects are less accurate, but more in numbers.When they hit they hit much harder.You die fast if you
I wasn't happy with the AI mods I found here.
So I made my own.
-Traps stay in the maps they belong, no changes.
-Only 1 bomb on campus.
-You have more time to rescue hostages, before they are shot (unless you are too loud and they get stressed).
-SWAT AI are trained professionals. If they cover an angle you can rely on them.
-Suspects keep all their different behaviors of flee, take cover, respond with force, etc. but they won't have much accuracy when run&gunning.
Yet WHEN they hit, they hit much harder.
-So, in a nutshell: You die fast if you get surprised from the side and have a delayed response, but you will have the upper hand if you are looking at the right spot when the contact is made.
-I wanted to have it in a way where you get punished for missing an angle, but are rewarded for being prepared.
-Suspects generally won't go super mad unless you stressed them out in huge firefights.
-Breaching doors now impacts morale up to 4 times, instead of the default 3.
The lessened impact on enemy morale for subsequent c2 use is also less penalized for each subsequent breach compared to vanilla, and the morale impacting radius is larger.
-This means C2 breaching is a strong tool now. I hated it when I breached a room and a suspect standing just a bit to far away wasn't even bothering.
At the same time, C2 breaching also increases stress of suspects a lot more.
-Similarily, breaching with shotgun will have a higher impact on morale, and the battering ram a slighty higer impact, as tradeoff, since the ram is a bit faster.
-With this mod I feel like I am vulnerable to mistakes, while not vulnerable to situations I have under control with proper angle covering.
-Due to the high amount of suspects in some maps, S. B. A. G. S. officers and taking enemies alive is vital. Or use a mod that reduces stress on the team in commander mode if you kill many.
I put it up here, maybe others would enjoy it as well.
📊 Mod Details
- Game
- Readyornot Mods
- Author
- Dreepa
- Version
- 1.2
- Downloads
- 720
- Endorsements
- 19
- Category
- AI Modification
- Created
- 2/12/2025
- Updated
- 2/16/2025
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