AI calibration realistic (I think)

⭐ — (52 endorsements) 📥 1,190 downloads 📌 v1.1.1 📅 12/28/2022
⚪ Last updated 2022

By K-rmah · AI Modification

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/29/2022 📅 Created: 12/28/2022

🔍 Analysis

  • 👍 4.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #50 of 56 AI Modification mods in this game by downloads

📋 About This Mod

Ready or not AI calibration to have a more realistic style of play.20 / 40 % more suspects. (40% for smaller maps)The cooperating suspects exist.Advanced laser, torch, noise and gun reaction, (Suspects don't forget)SWAT AI colleague will no

BRIEF DESCRIPTION

This mod aims to render AI's from BUILD 10183232 / DEC 20 2022 update. Work on Solo / Multiplayer.

Of course the mod was made according to my preferences so it is possible that it does not correspond at all to what you are looking for.

To put it simply, there are a few more suspects and civilians, more human reaction times, and greater consideration of your actions (Equipment like silencer, laser, torch), And SWAT allies less precise and with a longer reaction time (It is still less long than those of suspects).

How to install the mod

Like a large majority of mods on RON :

Drop the file into

steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks

How to make sure the mod works ? 

If this is your first mod it will be indicated at the top right of your screen ''Modded".

Otherwise, if you know a map well, choose it and see if the number of suspects and civilians is unusual (between 15/25% more).

For example on the Port map in barricaded Suspects mod there will be between 17 and 25 suspects for 3 or 4 civilians.

Incompatibilty

- Any file that changes the AI behavior of ready or not will probably be incompatible. 

- The mod does not work on maps added on the steam workshop or other.

- For multiplayer it's recommended that all players install the mods.

KNOWN ISSUES

-  Patrol suspects are kinda dumb.

Mod details. (1. 1. 1)

For the suspects :

- Added suspects ≈ + 2 at 7 according to the map.

- Added suspects doing the rounds ≈ + 1 at 2 .

- Added suspects with knife = + 1.

- Added the possibility that a suspect does not have his weapon in his hands.

- Suspect max health reduced. (Frustrating to put three bullets in the throat)

- Reduced suspect detection angle. (They no longer have 6 eyes)

- Suspect shot delay extend to 0. 8ms. (They are more human now)

(New) - Time to shoot after changing target to 0. 8 .(No more balls splitting in two in multiplayer)

- Reduced suspect accuracy. (They no longer do 360 no scope across the map)

- Suspects react to flashlight/gunshot/red dot/footsteps from further away. (Certainly before they had 6 eyes, but only 1 ear not very effective)

- increases the probability of suspects surrendering = +15% maximum luck. (They have

📊 Mod Details

Game
Readyornot Mods
Author
K-rmah
Version
1.1.1
Downloads
1,190
Endorsements
52
Category
AI Modification
Created
12/28/2022
Updated
12/29/2022

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