Bandit Hideouts

⭐ ⭐⭐ (6,924 endorsements) 📥 419,249 downloads 📌 v1.46 📅 5/8/2023
🟢 Updated this month

By Crossed Gunter Severloh and LittleBigSmoak · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/15/2026 📅 Created: 5/8/2023
⚠️ Install Order · 1 step
1🛠️ Script Hook RDR2 — Script Hook RDR2 Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 208 Gameplay mods in this game by downloads

📋 About This Mod

Description

Bandit Hideouts is a standalone RDR2 mod created by crossed99 and Gunter Severloh that brings a full bandit world

to life across the entire map hideouts, ambushes, roaming gangs, hired guns, posses, and more!

Originally created from the bandit features of the AMJM Transport mod, Bandit Hideouts has since grown into its

own independent project.

As of version 1. 43 it is fully standalone, all code, scripts, and features are original and self contained.

So you understand what this mod does, it adds 143 bandit hideouts & 50 ambush points all over the map, thats everywhere and anywhere

except towns (settlements). That means there are some hideouts that will spawn at story, and mission locations.

There are also ambush points that will spawn bandits that may interfere with story missions, or while riding to them.

There are also other bandit features like the bandit posse on horseback that will spawn and attack the player anywhere, anytime.

That means they may come when your in the middle of a story mission, or traveling with another character from the story during a mission.

If you do play the story and dont like the idea of hideouts, and bandits interfering during the story and missions.

There is a Bandit_Hideouts.ini file included in the download, it is a configuration file that will allow you to configure every feature in the mod,

this includes being able to disable the mod while ingame, or disabling certain features, hideouts, and ambush points that could interfere with the story.

As said everything in the mod is configurable, it can be enabled, disabled, or adjusted if it uses numbers.

Any questions or problems? Review the articles tab or ask on the posts tab!

Bandit Hideouts

 

 

Story and Mod Control

  • []Enable or disable the entire mod with a hotkey while in game[/]

    []Automatically disable the mod during active story missions so it never interferes with your play-through[/]

    []You can also use an alternative bandit_Hideouts.ini which has all hideouts at story locations disabled[/]

Hideout Behavior

  • []Over 140+ custom built bandit hideouts are a permanent part of the world and will spawn when you get near their locations[/]

    []Camp props such as lanterns, tents, wagons, and campfires spawn at hideouts giving each camp a lived in feel[/]

    []The number of hideout props can be scaled based on the number of bandits spawned[/]

    []Bandits attack on sight the moment you enter their camp, or you can set them to only react if they see or hear you [/]

    []Control how many bandits spawn at each hideout with minimum and maximum numbers[/]

    []Set a custom spawn amount for any individual hideout, overriding the global settings[/]

    []Control the percentage chance a hideout will spawn when you are nearby[/]

Clearing Hideouts

  • []After clearing a hideout bandits will eventually return after a cool-down of a set number of ingame hours[/]

    []Enable permanent clear mode so cleared hideouts stay gone forever and are saved between game sessions[/]

    []Earn a random cash reward when a hideout is fully cleared, with a configurable minimum and maximum payout[/]

    []You can set to instantly earn a cash reward, or have it collect at a post office and then you can go and pick it up and withdraw it[/]

    []A screen notification confirms when a hideout has been fully cleared[/]

Reinforcements

  • []Control the percentage chance that reinforcements will show up when a hideout is under attack[/]

    []Reinforcements on foot can arrive to back up the bandits at any hideout[/]

    []Reinforcements on horseback can also ride in to join the fight[/]

    []Set the minimum and maximum number of reinforcements that can arrive for each type or dont have any[/]

Gang Spawn

[*]Every hideout has a gang

🤖 AI-enhanced — based on mod data

Bandit Hideouts is a standalone RDR2 mod that adds 143 bandit hideouts and 50 ambush points across the map, plus roaming gangs, hired guns, and posses. It's fully configurable via an INI file, allowing players to disable features that interfere with story missions. With 6,676 endorsements and 398,286 downloads, it's a popular choice for players wanting more outlaw encounters.

✨ Key Features

Adds 143 bandit hideouts and 50 ambush points across the map, excluding towns.
Includes roaming bandit posses on horseback that attack the player anywhere, anytime.
Fully configurable via Bandit_Hideouts.ini to enable/disable features or adjust numbers.
Standalone mod, all code and scripts are original and self-contained as of version 1.43.
Hideouts and ambushes can spawn at story and mission locations, adding unpredictability.
Can be disabled in-game or specific features turned off to avoid story interference.

📊 Pros & Cons

✅ Pros

  • Huge content boost with 143 hideouts and 50 ambush points, so you're never short of action.
  • Community-approved with 6,676 endorsements and nearly 400k downloads, so it's proven.
  • INI config lets you tailor the mod to your playstyle, even disable it during story missions.

⚠️ Cons

  • Bandit attacks can interrupt story missions and ambushes may spawn at mission locations, which can be frustrating if you're not prepared.
  • With so many spawn points, performance might take a hit on lower-end systems, though no specific benchmarks are given.
  • Compatibility with other mods that alter spawns or missions is uncertain, so you might need to test load order.
🎯 Is This For You?
For RDR2 players who want a more dangerous, unpredictable world with constant outlaw encounters. Perfect for those who've finished the story and want more action, or for players who enjoy configuring mods to their liking. Skip if you prefer a calm, story-focused experience without random interruptions.
📦 Install:Easy· 5-10 minutes

💡 Beginner Tips

  • Before starting a story mission, check the INI file to disable hideouts or ambushes that might interfere.
  • Use the in-game disable option if bandits become too overwhelming during critical moments.
  • If you're using other mods that alter the map or spawns, test Bandit Hideouts in a fresh save to avoid conflicts.

📊 Mod Details

Game
RDR2 Mods
Author
Crossed Gunter Severloh and LittleBigSmoak
Version
1.46
Downloads
419,249
Endorsements
6,924
Category
Gameplay
Created
5/8/2023
Updated
9/15/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install RDR2 Mods

Install Script Hook RDR2 first. Most mods go in game directory.

📖 Full step-by-step install guide for RDR2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for RDR2 commands, item IDs, and more.

Keep browsing — more RDR2 mods await

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