The Funnening - Wizard Augmented
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #33 of 57 Classes mods in this game by downloads
📋 About This Mod
With these changes to wizard abilities, you'll finally be powerful enough for people to believe you when you say "My mom's not like that, guys."
The Funnening - Wizard Augmented
This mod increases the duration of many abilities, increases underwhelming spells, clarifies others, lowers the afflictions of some early spells, and makes the late game spells more interesting. It also adds new spells for unique grimoires, and adds bonuses to unique grimoires. Some of the changes were inspired by the Balance Polishing mod, which is another overhaul mod worth checking out. A few icons were changed and a few spell ability levels were changed, most significantly for Ryngrim's terrifying spells.
Changes To Existing Abilities
-----------------------------
1 - Arkemyr's Dazzling Lights
- Dazed-->Staggered
- 9s-->20s
1 - Chill Fog
- Blinded-->Distracted
1 - Kalakoth's Sunless Grasp
- Damage 14-20-->16-27
- Accuracy -10-->-15 for 15s-->20s
1 - Concelhaut's Parasitic Staff
- 25s-->35s
- Added scaling info
1 - Eldritch Aim
- Aware 10s-->20s
1 - Fleet Feet
- Nimble-->Quick
- 30s-->45s
1 - Minoletta's Minor Missiles
- Keyword Acid added
2 - Curse of Blackened Sight
- Blinded 20s-->Distracted 30s
2 - Bewildering Spectacle
- AoE Confuse-->Foe AoE
- vs Will-->vs fortitude
2 - Miasma of Dull Mindedness
- moved to level 3
- Stats -10-->-8 Perception, Intellect, Resolve
2 - Rolling Flame
- moved to level 5
- Bounces up to 2-->3
- +1 Max Bounce Per Power Level
- Damage -20%-->+20% per bounce
- Damage 25-36-->51-65
- Maximum Travel Distance of 20-->75
2 - Concelhaut's Corrosive Siphon
- moved to level 3
- Damage 8-->10 corrode per 3s for 10s
- Keyword Acid added
3 - Kalakoth's Minor Blights
- More info added
3 - Concelhaut's Draining Touch
- moved to level 4
- Now lasts 20s instead of canceled after one hit
- Description added weapon info (Weakened is vs Will!)
- Keyword Acid added
3 - Ryngrim's Repulsive Visage
- moved to level 5
- Terrified-->Frightened
- Foe AoE-->AoE
3 - Expose Vulnerabilities
- Armor -2 --> -1
- 20s-->30s
3 - Deleterious Alacrity of Motion
- Swift --> Quick
3 - Arduous Delay of Motion
- 15s --> 25s
4 - Dimensional Shift
- Stun 5s --> 10s
4 - Iron Skin
4 - Maura's Writhing Tentacles
- Description changed to say the Immobilize is 10s vs fortitude each hit
4 - Flame Shield
- 8-12-->16-24 damage
- Removed Fire keyword from status effects to prevent cancellation from frost and water attacks
(attacks still have Fire keyword)
4 - Nannasin's Cobra Strike
- added poison keyword to ability
- added poison effect description to item attack
- stacks 4 times
- scaling info added
5 - Wall of Flame
- Description fixed for Penetration, etc.
5 - Arkemyr's Wondrous Torment
- Bounces hit immediately instead of after 30s
5 - Malignant Cloud
- 10s-->12s
- Penetration 0-->7 to help damage lashes also have penetration
5 - Blast of Frost
- moved to level 4 (still gained at level 7 on Watershaper)
5 - Ryngrim's Enervating Terror
- moved to level 7
- Foe AoE-->AoE pulse around self per 3s for 20s
- Terrified 15s-->4s
5 - Wall of Force
- Description fixed for Penetration, attack rate, etc.
6 - Ninagauth's Freezing Pillar
- Damage 34-39-->24-32 per 3s x4 (Watershaper's version is unchanged because it's lvl 9)
6 - Gaze of the Adragan
- moved to level 7
- 2. 5m-->1. 5m aoe
- -70% move speed for 6s, Petrified afterwards for 6s-->12s
6 - Martial Caster
- +15% Action Speed to cast summoned weapons-->+15% Action Speed with weapons for 30s after casting summoned weapons spells
- stacks with all other effects
6 - Quick Summoning
- +15%-->50% Action Speed casting summon creature spells
6 - Death Ring
- Keyword Acid added to ability (already on attack)
6 - Arkemyr's Brilliant Departure
7 - Delayed Fireball
- Description includes length of delay
7 - Llengrath's Warding Staff
- 2. 5m Push-->5m
- Hobbled-->not an affliction, -5 dexterity, Cannot run, 40
📊 Mod Details
- Game
- Pillarsofeternity2 Mods
- Author
- DuQuon Karenye
- Version
- 1.01
- Downloads
- 692
- Endorsements
- 16
- Category
- Classes
- Created
- 6/8/2025
- Updated
- 2/16/2026
🔧 How to Install Pillars of Eternity 2: Deadfire Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
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Visit the official mod page for specific installation instructions for this mod.
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