Kingmaker Bugfixes
🟡 Updated this yearPreview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #13 of 26 Miscellaneous mods in this game by downloads
📋 About This Mod
Game data fixes for Pathfinder: Kingmaker. For enhancing the original game by enabling more abilities and events that will never be fixed officially.
Bug fixing mod for Pathfinder: Kingmaker. Many long-standing bugs in Kingmaker are simple mistakes in the game data (Blueprints) that can easily be patched by a mod.
While some of these issues might be fixed in other large scale mods, this mod aims to stay "purist" and only have fixes that bring content the base game already has, rather than rebalancing or creating alternative content. When there is a mismatch between what the game says and what the data actually does, the data is fixed to match
the description (ex: Datura Will Saving Throw DC should be 16 instead of 11).
Many of these are buffs to the player, since they make more abilities work, but a few might nerf them (ex: Bane of the Living actually working only on the living). Beware when relying on exploits.
Fixes can be found in the changelogs.
Full list of fixes can be found on the Github page.
Installation
-
[]Download and install Unity Mod Manager 0. 27. 10 or later
[
]Download the mod[]Drop archive to UMM gui
[]Run the game
Be sure to check UMM mod settings (press CTRL+F10 while in-game). Some fixes may make the game harder than normal, and turning off those fixes could restore exploits from the original game. Changes to settings are only applied after restarting the game.
Changes that can be turned off there are noted as in the changelogs.
If a change is noted as , then you may need to go and press "Modify Current Save" while the save is loaded to apply the fixes. The save is never modified without pressing this button. These changes can only be reverted by going to an earlier save.
List of settings:
- Fix Area of Effect Double Trigger: Without this fix, all lasting area of effects will trigger twice when a unit enters it (or when it's cast on top of them). For example, Stinking Cloud will require two saving throws
- Fix Nauseated Poison Descriptor: Without this fix, poison immunity makes you immune to the Nauseated condition. With this fix, you can use Cacophonous Call on poison immune enemies, but swarms can also apply Nauseated through your Delay Poison
- Fix Bane Living: Without this fix, Bane of the Living (and the Penalty scythe) is a bane of everything. Now, it is not a bane of undead or constructs
- Fix Candlemere Tower Research: Without this fix, Candlemere Tower Research gives the buff to all six regions, and applies globally (6 times +3). With this fix, the buff is only given to the South Narlmarches region, and applies to it and adjacent regions (1 time +3). If you already have the six buffs on your save, you need to Modify Current Save to fix it
- Fix Kingdom Building Access: Without this fix, it is possible to build a Black Market without having a Thieves Guild or the correct alignment. With this fix, only non-Lawful, non-Good baronies can build one (after building a Thieves Guild)
- Fix Embassy Row Grand Diplomat Bonus: Without this fix, Embassy Row's Grand Diplomat bonus applies globally. With it, it only applies in the region where the Embassy Row is built
- Fix Necklace of Double Crosses: Without this fix, the Necklace gives +2d6 sneak attack to all weapon attacks, including ranged, and the ally attack mechanic is not
implemented. With it, the bonus only applies to melee attacks, and the wielder will attempt attacks of opportunity on allies that leave its threatening range
- Fix Shatter Defenses: Without this fix, Shatter Defenses always applies on shaken/frightened targets, even if a hit was never landed. With it, a hit on a shaken/frightened will apply a buff on the enemy for 2 turns that makes it flat footed to the attacker (even if it's no longer shaken/frightened next turn)
- Fix Arcane Trickster Alignment Requirement: With this fix, only non-lawful characters can be an Arcane Trickster, as described in the in-game glossary
- Fix Crane Wing Requirements: With this fix, you cannot use Crane Wing with a shield (not even a buckler). Still allows for using a weapon with two-hands, since there's almost no way to wield a weapon in one hand in Kingmaker
- Fix Controlled Fireball: With this fix, Controlled Fireball applies minimal damage to allies instead of none. Watch out for Arcane Trickster sneak attacks
- Fix Weapon Enhancement Damage Reduction: Without this fix, any "trait" on a weapon makes it magical for the purpose of bypassing Damage Reduction (ex: 10/magic), including Composite or Thrown (but not masterwork). With this fix, only the proper "+1" (or more) enchantment makes a weapon bypass DR, as described in
- Fix Touch of Glory: Without this fix, Touch of Glory gives raw Charisma, g
📊 Mod Details
- Game
- Pathfinderkingmaker Mods
- Author
- Kab
- Version
- 1.3.3
- Downloads
- 4,537
- Endorsements
- 144
- Category
- Miscellaneous
- Created
- 7/18/2025
- Updated
- 1/24/2026
- Tags
- Bug Fixes
🔧 How to Install Pathfinder: Kingmaker Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Pathfinder: Kingmaker →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Pathfinder: Kingmaker commands, item IDs, and more.
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