Evocation Plus
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #87 of 102 Gameplay mods in this game by downloads
📋 About This Mod
Evocation Plus expands arcane gameplay in Pathfinder: Kingmaker with two new archetypes: Evoker and Necromancer. Evokers channel destructive magic through five unique bloodlines, while Necromancers wield the power of death and dark magic.
⭐ If you enjoy the mod, please endorse it — it helps visibility!
🔥 EVOCATION PLUS 🔥
Do you like to blow shit up with magic? Then this mod is for you!
Or maybe you want that Necromancer class fantasy without feeling like a squishy little bitch.
Evocation Plus is my first adventure into deep modding. I have been a software engineer for 15 years, so I'd like to think that it's well written.
When writing it, I tried to keep it inline with the Pathfinder universe so that it blends in well.
It should feel like a slightly tuned up version of real base game classes.
I spent a lot of time tuning and bug fixing, so it should run smoothly all the way to endgame, but if you do find a bug please let me know.
══════════════════════════════════════════════════════════════
✨ FEATURES ✨
══════════════════════════════════════════════════════════════
• 2 New Sorcerer Archetypes
• 5 Elemental & Arcane Bloodlines
• 13 New Spells (Evocation + Necromancy)
• Expanded direct-damage Necromancy
• New missile, ray, and large-scale spells
• Scales naturally into late game
My concept was to build out and fill in gaps with spells that the base game lacked.
══════════════════════════════════════════════════════════════
⚡ NEW ARCHETYPES ⚡
══════════════════════════════════════════════════════════════
⚡ Evoker — Master of Destruction “Who needs CC when you can just kill everything”
Built for players who want maximum damage and impact.
Choose your path of destruction:
• Fire — the original way to blow shit up!
• Cold — slow them down and break them!
• Electric — power! unlimited power!
• Acid — not much has resistance to this, go ham!
• Arcane — even less mobs have resistance to force!
✔ Strong scaling
✔ Clear identity per bloodline
✔ Designed for real combat, not niche builds
💀 Necromancer — Harbinger of Death “The battlefield belongs to the dead.”
Necromancy is no longer just utility — it now perfectly blends control and damage!
• Direct damage via negative energy
• Area denial and battlefield control
• They don't need that corpse anymore, so let's put it to use
✔ Fixes a weak archetype without breaking balance
✔ Integrates seamlessly with existing systems
══════════════════════════════════════════════════════════════
✴️ NEW SPELLS ✴️
══════════════════════════════════════════════════════════════
💥 Missile Spells (Elemental Variants)
• Acid Missile
• Fire Missile
• Ice Missile
• Electric Missile
Classic magic missile — reimagined with elemental damage.
⚡ Evocation Spells
• Caustic Beam — scaling acid ray
• Frost Blast — freezing single-target damage
• Vitriolic Burst — large acid explosion
• Emperor’s Wrath — I'm sure you can figure out the reference
• Force Ray — pure force damage (high reliability)
💀 Necromancy Spells
• Death Ray — scaling negative energy beam
• Eldritch Horror — tentacles that ensnare and damage
• Corpse Explosion — detonate fallen enemies
• Hell on Earth — corrupt the battlefield with unholy power
Yes — Corpse Explosion works exactly how you want it to.
══════════════════════════════════════════════════════════════
⚙️ COMPATIBILITY & DESIGN
══════════════════════════════════════════════════════════════
• Uses existing game systems wherever possible
• No core system replacements
• Designed to coexist with most mods
• Performance-conscious implementation
✔ Built like official content
✔ Stable in long playthroughs
New in version 1. 2:
[]Added Protection from Energy, Communal to both the Evoker and Necro classes as a granted spell at level 8[/]
[]Updated the granted spells for both archetypes to display as a progression chain[/]
[]Increased the damage for Necromancer ability Withering Ray at levels 8, 14 and 18[/]
[*]Added a couple patches that should help with compatab
📊 Mod Details
- Game
- Pathfinderkingmaker Mods
- Author
- Omega Wombat
- Version
- 1.3
- Downloads
- 450
- Endorsements
- 11
- Category
- Gameplay
- Created
- 3/15/2026
- Updated
- 7/24/2026
🔧 How to Install Pathfinder: Kingmaker Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Pathfinder: Kingmaker →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Pathfinder: Kingmaker commands, item IDs, and more.
Keep browsing — more Pathfinder: Kingmaker mods await