Guild Base Limit 50

⭐ — (0 endorsements) 📥 2,403 downloads 📅 7/11/2026
🟡 Updated this year

By 76561198017100176 · Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/11/2026 📅 Created: 7/11/2026
⚠️ Install Order · 1 step
1🛠️ UE4SS — UE4SS (Unreal loader) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.0% endorsement rate
  • ✅ Updated 231 days after the latest game patch — actively maintained
  • 🏆 #76 of 311 Gameplay mods in this game by downloads

📋 About This Mod

Raises the max number of bases a guild can build from the vanilla cap up to 50 at every base camp level. (Your world setting decides the actual number, this mod just gets the hidden limit out of the way) I made this because I run a private server for about 20 friends and we all wanted to be in one big guild, each with our own base. The game hard caps you way below that and no ini setting will get you past 10, so here we are. What it actually changes One data table (DT_BaseCampLevelData). BaseCampMaxNumInGuild is set to 50 for all base camp levels. Worker counts are left alone. Any mods that also edit DT_BaseCampLevelData will probably conflict with this mod. You still need to change your world settings The mod only raises the hidden hard cap. The game uses whichever is lower between the world setting and the mod, so: Single player / co-op: raise "Maximum number of bases for each guild" in your world settings. The slider stops at 10 so to get 50 edit BaseCampMaxNumInGuild in your world's WorldOption.sav (it's in your save folder next to Level.sav). Next time you open the settings you'll see it reading 50. Dedicated server: the mod needs to be installed on the server, and BaseCampMaxNumInGuild raised in the server's settings. Server-only or client-only doesn't work, it has to be both. WorldOption.sav I personally had to create a WorldOption.sav with the BaseCampMaxNumInGuild set to 50 for this to work on my end. It may not be required to create a WorldOption.sav if you add in the BaseCampMaxNumInGuild into the PalWorldSettings.ini BEFORE the server launches for the first time. There are a few online tools out there for generating this file, just make sure they say they are on 1. 0 as some may still be setup for older versions. This is one that seems to work well, use at your own discretion: pal-conf.bluefissure.com WorldOption.sav takes command of your server settings so don't just add in the basecamp and call it a day, you'll need to configure this entire file to have

📊 Mod Details

Game
Palworld Mods
Author
76561198017100176
Version
N/A
Downloads
2,403
Endorsements
0
Category
Gameplay
Created
7/11/2026
Updated
7/11/2026

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