Scone's Attributes Rebalanced

⭐ — (22 endorsements) 📥 490 downloads 📌 v1.0.4 📅 5/13/2025
🟠 Updated over a year ago

By A Really Good Scone · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/16/2025 📅 Created: 5/13/2025

🔍 Analysis

  • 🏆 #557 of 624 Gameplay mods in this game by downloads

📋 About This Mod

Scone's Attributes Rebalanced, a fully configurable mod that adds scaling capabilities for health, magicka, fatigue, and regen for all attributes, and tunes these new scalings to provide an engaging experience with meaningful character building!

This is the first version, so please give me feedback on the balance. I tested with various attribute levels, but since it's quite easy to get to high attribute levels in vanilla and my default scaling is quite high, you may see quite high health, magicka, and fatigue by default. The Settings.ini has variables to adjust this, so please do let me know what settings you find good so in the next version I can adjust the default settings to be more balanced.

The aim of this mod is to allow a more carefully crafted attribute system that feels rewarding both for optimized and casual, natural builds. To achieve this, I've added the ability for every attribute to contribute to things like maximum health, magicka, fatigue, as well as magicka and fatigue regen and regen delay, then finely tuned these scalings to allow a balanced approach to leveling.

In general, stats have been allowed to scale higher, but slow down as they reach a soft cap. It is highly recommended that you use a mod like You Suck At Everything or Weaker Starting Player. With the vanilla attribute levels, you'll likely be a little overpowered even when starting a new character. Alternatively, I've added multipliers in the Settings.ini that allow you to adjust the overall scaling of each stat (Health, Magicka, etc). You may tune the scaling of individual attributes via the Settings.ini as well.

For a given stat, the scaling for its main attribute has been increased (and sometimes changed), and other attributes have been given some scaling to allow them to contribute as well. For example, Intelligence now gives more magicka per point, and Willpower, Personality, and Luck now also give some magicka.

Health now scales with every stat slightly, and scales harder with Endurance and Strength, but starts lower and no longer gains any additional points per level.

Magicka and magicka regen should be higher for mage builds, and now additionally scales with Personality, but will be quite low for martial builds.

Fatigue is overall lower, but fatigue regen and regen delay now scale with multiple stats.

For balancing, I've implemented a soft cap for most stats. This means that as your total approaches that soft cap, attribute points will contribute less and less. Above the soft cap

📊 Mod Details

Game
Oblivionremastered Mods
Author
A Really Good Scone
Version
1.0.4
Downloads
490
Endorsements
22
Category
Gameplay
Created
5/13/2025
Updated
5/16/2025

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