Oblivion SPID Patcher
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #48 of 62 Utilities mods in this game by downloads
📋 About This Mod
A patcher-style implementation of SPID in Oblivion Remastered. Allows distributing Spells, Items, and Factions via INI files.
Oblivion Classic Version Here
Mod Overview
Made this for the 3 people who still mod this game. Hopefully you will find this useful?
This is a Mutagen/Synthesis Patcher that allows Mod Authors to distribute Spells, Items, Packages, and Factions via .ini files, eliminating the need for compatibility patches between mods that alter/add records to the same NPC.
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[]For those familiar with Spell Perk Item Distributor (SPID) from Skyrim, this patcher works in nearly the same way and uses Identical syntax for _DISTR.ini files. [/]
[
]Where this differs from Skyrim's SPID is that my patcher output's .esp plugins. It does not operate at runtime. [/]
Any file with the "_DISTR.ini" suffix present in your data folder will be detected and parsed by the patcher. The specified records will then be distributed according to the rules defined in the file.
The patcher takes into account all your enabled plugins and will distribute records on top of any changes your plugins have made, outputting a new esp plugin. This eliminates the need for compatibility patches with mods that add records to the same NPC.
Refer to the Skyrim SPID: The Complete Reference for tutorials on how to create distribution INIs as it is largely still applicable. I've listed the most notable differences below:
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[]My patcher can distribute the following record types: Spells, Items, Packages, and Factions[/]
[
]Chance based distribution only works for Spells and Items.
;Adds 3000 Iron Axes to every Nord
Item = 0x000D81~Oblivion.esm|NONE|Nord|NONE|NONE|3000
;Adds Bound Sword spell to Mannimarco
Spell = StandardBoundSwordExpert|Mannimarco
Installation and Usage
The patcher currently exists as .exe file. Technically, it was built as a Synthesis patcher, but synthesis isn't officially supported in the Remaster.
EXE Installation and Usage
1. Download and extract the zip anywhere.
2. If using Mod Organizer 2, add "SPIDthesis. Oblivion.exe" to the list of programs.
3. Run "SPIDthesis. Oblivion.exe". (If using MO2, run it from MO2)
4. Select the location of the OBR's data folder (where the .esp plugins are). Default location is below:
...\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data5. Hit "Run Patcher". After patching, enable the .esp plugin it outputs.
This Patcher is technically a port made from my Skyrim Patcher SPIDthesis - SPID INI to ESP Converter.
How that patcher was created was by adapting code from SPID's source for use in Synthesis. Goes without saying this would never have been possible to make without po
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- MadAborModding
- Version
- 1.1
- Downloads
- 35
- Endorsements
- 2
- Category
- Utilities
- Created
- 8/7/2026
- Updated
- 8/8/2026
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Oblivion Remastered →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Remastered commands, item IDs, and more.
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