More Potions and Poisons for NPCs - SPID
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #197 of 220 Gameplay mods in this game by downloads
📋 About This Mod
Adds more potions and poisons to NPCs using SPID
Mod Overview
Basic mod that uses SPID to distribute more Potions and/or Poisons to NPCs. This can increase the difficulty of combat and make Poison Resistance more relevant.
Poison Distribution
NPCs from the following Archery-Focused/Stealthy classes now have a chance to carry poisons:
BanditMissile, MarauderMissile, ArenaCombatantLightArcher, Archer, Assassin, DremoraArcher, Rogue, MythicDawnAssassin, SEFanaticMissile, SEHereticMissile, SharpshooterFor those that already carried poisons, their chance has been doubled.
Potion Distribution
All NPCs from playable races now have a small chance to carry potions.
Installation
Requirements:
Oblivion SPID Patcher
1. Choose one of, or both, of the main files to install.
2. Extract the main files and put the _DISTR.ini files in OBR's Data Directory (Same location where .esp plugins go.)
If installing via a Mod Manager, double check that it's putting them there. (MO2 seems to do it correctly, I have not checked vortex).
2. Run SPIDthesis. Oblivion.exe and, after patching is complete, enable SPIDthesis. Oblivion.esp.
Compatibility
Through SPID this mod is compatible with all other mods!
My other Mods:
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📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- MadAborModding
- Version
- potion.1a
- Downloads
- 21
- Endorsements
- 1
- Category
- Gameplay
- Created
- 8/8/2026
- Updated
- 8/8/2026
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