MF_Defensive Magic and Resists Max 85

⭐ — (12 endorsements) 📥 210 downloads 📌 v1.6 📅 7/11/2025
🟡 Updated this year

By Magerfire · Magic

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/11/2026 📅 Created: 7/11/2025

🔍 Analysis

  • 🏆 #20 of 68 Magic mods in this game by downloads

📋 About This Mod

Maxes Spell Absorption, Reflect Spell, Reflect Damage, Resist Fire, Resist Frost, Resist Shock, & Resist Magic to 85%.

Does your character seem invincible? Do you not like you can get 100% resist magic or 100% reflect damage and be completely immune to all damage?

This mod makes the maximum value of the following spells 85:

  • []Spell Absorption

    []Reflect Damage

    []Reflect Spells

    []Resist Fire (Added with update 1. 1)

    []Resist Frost (Added with update 1. 1)

    []Resist Shock (Added with update 1. 1)

  • Resist Magic

    Update 1. 2: fixed minor issues.

    Update 1. 3: Added compatibility for my MF_BlockRunner_ElemetalBlock mod.

    Update 1. 4: Added further compatibility for my mod on update 1. 3.

    Update 1. 5: Added further compatibility for my mod on update 1. 3 for Spell Reflect.

    Update 1. 6: fixed issue that would not allow the script to run correctly. Also added message "Your "changedActorValue" is back to normal" when returning actor value back to default.

    Also made it much more simpler to change values in the script. I will add instruction in comments.

    MOD CLASHES:

    The only mod clash this should have is if you have a mod that changes birthsign or race resistances. I am assuming they are at their base values.

    How it works:

    The script runs every 10 seconds in the background while playing.

    The script determines your race

    Then it determines your birth sign

    Then from this the script knows what your base values of Spell Absorption Fire Resist, Frost Resist, Shock Resist, and Magic Resist.

    Then it gets your characters buffed magic effects and determines if they are above 85%. If they are it reduces your base value to make the buffed value 85 and gives you a buff to tell you that specific magic effect is being maxed at 85%.

    If you remove a piece of armor and your magic effect lowers below 85% the script removes the spell and sets your magic effect back to normal.

    All this is running in the background, you don't have to do anything other than play the game like normal.

    I have also added versions that max magic at 65%, 75%, 80%, and Creators Choice version.

    Creators Choice version maxes spell absorption, reflect spell, & reflect damage to 50%, and maxes Fire, Frost, Shock, & Magic resist to 85%.

    Only use 1 mod !!!

    Install Instructions:

    Extract file contents to this location.

    \\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data

    Then add MF_DefensiveSpellsMax85.esp to the Plugins.txt in the data folder.

    Uninstall Instructions:

    Remove all gear that increases the magic effects above 85% and let the mod return them to normal state.

    Then delete MF_DefensiveSpellsMax85.esp and delete MF_DefensiveSpellsMax85.esp from Plugins.txt.

📊 Mod Details

Game
Oblivionremastered Mods
Author
Magerfire
Version
1.6
Downloads
210
Endorsements
12
Category
Magic
Created
7/11/2025
Updated
1/11/2026

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Oblivion Remastered →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Remastered commands, item IDs, and more.

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