Magic Skill Leveling Fixed

⭐ ⭐ (263 endorsements) 📥 52,540 downloads 📌 v1.2.0 📅 5/26/2025
🟠 Updated over a year ago

By Maegfaer · Skills & Leveling

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/1/2025 📅 Created: 5/26/2025
⚠️ Install Order · 1 step
1📦 Skill Leveling XP Curvature Increased Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #1 of 24 Skills & Leveling mods in this game by downloads

📋 About This Mod

Spell Cost Based XP

Oblivion Remastered added a new XP gain system for Magic skills. Sadly they based the XP gain on the base cost of spells. Oblivion's high tier spells have incredibly high base costs, while compensating for that with an aggressive spell cost discount from high Magic Skill levels. By adding XP gain on the base cost of spells, the Oblivion Remastered devs introduced a major imbalance, causing Magic Skill leveling to accelerate the closer the skill level gets to 100. See the red line in the provided image, it illustrates the leveling speed of Magic Skills in vanilla (higher = slower to level).

This mod fixes this imbalance by making the XP gain proportional to the actual spell cost (the amount displayed in your Spell Book; the amount subtracted from your Magicka pool). This brings the leveling speed of Magic skills in line with non-Magic skills (the green line in the chart).

Flat per-cast XP

Strangely enough, the Oblivion Remastered devs left the original Oblivion magic skill XP gain system in place, so there are two XP systems now. The Oldblivion system gives a flat amount of XP-per-spell-cast, regardless of spell cost. The main problem with leaving this system in place in Remastered, is that the Oldblivion devs chose very high flat XP values for magic schools with generally expensive spells, like Conjuration, while giving very little flat XP-per-cast to schools featuring low cost spells that are generally spammed by the player, like Minor Healing or Flare for Restoration and Destruction.

This made a lot of sense in Oldblivion, but with the addition of the cost-based system of Remastered this discrepancy in flat XP gain between schools has no justification anymore. This mod also fixes this issue, now giving NO flat XP-per-cast, with an optional file available to give 1 flat XP-per-cast for all schools.

My mod Skill Leveling XP Curvature Increased

That mod of mine previously used several bandaids to address the overly fast Magic skill leveling, but ultimately fell short. Now with this new solution available, I removed the Magic-specific changes from that mod, making it a simple leveling curve increasing mod that affects all skills equally for those who want slower paced character progression in general. I consider this new mod essential for everyone, and Skill Leveling XP Curvature Increased optional.

Requirements

UE4SS

Verifying the mod runs

After installing, you should see a brief initialisation message in the top left of the screen on first game start or savegame load. It will only run once per game session. It can be disabled in the Config.lua file of this mod.

Incompatible

Guaranteed Magic Experience - Uses the outdated Oldblivion flat XP-per-cast values, which this mod also change

🤖 AI-enhanced — based on mod data

Magic Skill Leveling Fixed changes XP gain for Magic skills to be based on actual Spell Cost instead of Base Cost, preventing skill leveling from accelerating at higher levels. It properly fixes issues from the author's previous mod, Skill Leveling XP Curvature Increased. For players who want balanced magic progression.

✨ Key Features

XP gain for Magic skills is based on actual Spell Cost, not Base Cost
Stops Magic skill leveling from accelerating at higher levels
Fixes issues from the author's previous mod 'Skill Leveling XP Curvature Increased'

📊 Pros & Cons

✅ Pros

  • Community-approved with 263 endorsements and over 52k downloads
  • Directly addresses a common balance complaint about magic leveling
  • Author is actively maintaining it (last updated June 2025)

⚠️ Cons

  • Requires the previous mod 'Skill Leveling XP Curvature Increased' to be installed first
  • May conflict with other mods that alter skill XP gain
🎯 Is This For You?
For Skyrim players who find magic skills leveling too fast at high levels and want a more balanced progression. If you're a mage build enthusiast or a modder looking to fix XP curves, this is for you. Skip if you prefer vanilla leveling or don't use magic skills.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have the required mod 'Skill Leveling XP Curvature Increased' installed before adding this one.
  • Use a mod manager like Vortex or Mod Organizer 2 to avoid overwriting conflicts.
  • Check the mod's posts section for any known compatibility issues with other XP mods.

📊 Mod Details

Game
Oblivionremastered Mods
Author
Maegfaer
Version
1.2.0
Downloads
52,540
Endorsements
263
Category
Skills & Leveling
Created
5/26/2025
Updated
6/1/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Oblivion Remastered →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Remastered commands, item IDs, and more.

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