Delayed Knights of the Nine
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #122 of 624 Gameplay mods in this game by downloads
📋 About This Mod
Description
With the Remaster all the small DLC starts got delayed to introduce them in a little bit of a more immersive way. Except Knights of the Nine story expansion. It kicks in as soon as the player steps out of the sewers. Meaning that Anvil chapel will immediately get destroyed and all priests and priestesses of the chapel immediately killed (Dumania Jirich, Trevaia, Laralthir). This mod delays the triggering of the DLC until player reaches level 10 or 20 (depending on the version you choose), giving you the ability to visit Anvil chapel in an intact state and talk with all the NPCs, who each have unique dialogue, which is otherwise inaccessible.
For obvious reasons if in your current playthrough chapel is already destroyed, the mod won't reverse that. So this is only viable when starting a new game (in vanilla the DLC is set in motion as soon as player enters Imperial dungeon sewers using Baurus' key).
Installation
Download the archive.
Copy downloaded .esp file to OblivionRemastered\Content\Dev\ObvData\Data folder.
Add the name of the .esp file (including the .esp extension) to the plugins.txt file located in the same Data folder.
Regular and UORP versions available. Use only one.
Uninstallation
Reverse the installation steps.
This mod is safe to uninstall at any point.
Find my mods useful?
Delays the Knights of the Nine questline until the player reaches level 10 or 20, giving you time to explore before the expansion kicks in. A simple, lightweight gameplay tweak for Oblivion players who want more control over when the story begins.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 202 endorsements and over 15k downloads.
- Gives you breathing room to level up and explore before the expansion's quests trigger.
- Lightweight and to the point—no bloat, just a clean delay.
⚠️ Cons
- Only offers two delay thresholds (10 or 20), so no custom level options.
- Last updated in May 2025—may not be tested with the latest Oblivion patches or mod setups.
For Oblivion players who want to experience the base game before Knights of the Nine kicks in, especially if you're doing a fresh playthrough and want to control the pacing. Skip if you're fine with the default trigger or want more complex questline overhauls.
💡 Beginner Tips
- Place the mod file directly into your Oblivion Data folder—no mod manager needed.
- If you're using a mod manager like Wrye Bash or Vortex, make sure to activate the plugin after installation.
- Decide which level threshold you want before installing, as the mod likely comes in two versions—pick the one that fits your playstyle.
📊 Mod Details
- Game
- Oblivionremastered Mods
- Author
- MerseyRockoff
- Version
- 1.0.0
- Downloads
- 15,909
- Endorsements
- 202
- Category
- Gameplay
- Created
- 5/4/2025
- Updated
- 5/9/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Oblivion Remastered Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Oblivion Remastered →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion Remastered commands, item IDs, and more.
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