Xendlewebe
⚪ Last updated 2009⚠️ Install Order · 2 steps
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🔍 Analysis
- 🏆 #44 of 274 Player homes mods in this game by downloads
📋 About This Mod
This mod adds a shivering isles palace for the player. Special features include a dynamic vault, a training room, and a jester who will juggle for you and tell you jokes.
Xendlewebe ========== By Uglulyx Bethsoft Forums Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=1018520 Intro: ------ One thing that has always been buggy me is that I haven\'t made a house mod. At least I hadn\'t made one for the public, quite often though I open up the vanilla houses and edit them or sometimes start from scratch. So I decided I will make one to be released to the modding community. I also thought I\'d go with a Shiver Isles home because there seems to be a lack of them. Description: ------------ This mod adds a new house to the game, Xendlewebe. It is the ruin of what was once a palace for the duke of mania. It\'s a great house for those characters that are somewhat evil but don\'t like to live in a rat hole just because of it. So it makes a pretty cool lair. But to get it you first have to do a short and (mostly) easy quest to get it. The house has 4 rooms: The main hall, Lord\'s Chambers, a Vault, and a training room. I\'ve left it mostly uncluttered because I figured most player\'s prefer to decorate their house themselves. (Keep that in mind when looking at the screenshots, I\'ve cluttered them with my character\'s goodies) To start the quest go to the museum of oddities, there is a note on the pedestal in front of you and you come in. Short Features List: -------------- -A small quest to get the house -Your own personal jester -A vault with a dynamic gold pile -A handful of Aureal to guard your palace -A golden crown with a nice enchantment -An interesting snipet from a wikipedia article about masonry (You\'ll see) -Named containers for easy sorting -A trash container -A convenient teleport home spell In-Depth Features ================= Rooms ----- The Main Hall: The main hall is the entrance to the house, it connects to all the other rooms. I\'ve included some areas to display all your lovely treasure and such. There\'s also a jester which will juggle for you,tell you jokes and supply you with basic needs like food and potions. If you don\'t like the central pillar you can open the console (~ key) and select and disable it along with everything attached to it (Two banners, a pile of embers and a flame). I personally use this blank platform to display a battle scene between some mannequins. The Lord\'s Chambers: This is the living area of the house. There all the basic stuff like a bed, dinning area and a small library. Theres also several containers in there for you to store your stuff. The Vault: The vault is the storage area for the palace. It has named containers for every category (Armour, Weapons, Misc, etc.) allow with a few regular crates for your junk items. I\'ve also included a handy trash barrel for the stuff you don\'t want, really the only difference about this barrel is that it respawns. So anything you put inside will be gone in in a few days. Other lesser features include some weapon racks and tables. There\'s also a
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Uglulyx
- Version
- V1
- Downloads
- 273
- Endorsements
- 12
- Category
- Player homes
- Created
- 7/23/2009
- Updated
- 7/23/2009
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