Verona Bay sign patch for MTCExpandedVillages
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #7 of 72 Patches mods in this game by downloads
📋 About This Mod
Name: Verona Bay sign patch for Verona House Bloodlines when using MTCExpandedVillages Version: 1. 01a Date: 2016-04-05 Category: Patches Requirements: Oblivion Patch 1. 2. 0. 416, Player-Created MOD(s): MTCExpandedVillages.esp, VHBloodlines 1. 2.esp Recommended: Oblivion Mod Manager Author(s): Paul Wilkins Source: http://www.nexusmods.com/oblivion/mods/46853/
Description =========== Have you found a Verona Bay sign from Verona House Bloodlines is just floating in the air? This patch moves it back on to the signpost.
Location ======== The sign post on the road going past Aleswell.
Details ======= When the MTCExpandedVillages mod is installed, it moves the Aleswell signpost, leaving the Verona Bay sign hanging in the air with no support. This mod moves the Verona Bay sign so that it's hanging on the signpost once again.
Install ======= Place the MTCExpandedVillages-fix.esp file in your Data folder with your other plugins. Load the patch after VHBloodlines 1. 2.esp
Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the files/folders associated with the mod.
MTCExpandedVillages-fix.esp
Known Issues or Bugs ==================== None.
History ======= 1. 01a, 2016-04-05 - Bring the readme file up to date. 1. 01, 2016-04-05 - Replace a mention of unique landscapes with MTCExpandedVillages. 1. 0, 2016-04-04 - Initial version.
Contact ======= You can send me an email here: paul.m.wilkins@gmail.com
Credits ======= Thanks to Bethesda for creating Oblivion. Thanks to TESNexus.com for the a one-stop-shop resource for authors and players. Thanks to DTom and everyone involved with Verona House Bloodlines. Thanks to Nernie for the Expanded Villages. Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used ========== 7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579 Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097 TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536 TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367 Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html
Licensing/Legal =============== You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod. I would also like to know what mods are including my work.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Paul Wilkins
- Version
- 1.01a
- Downloads
- 291
- Endorsements
- 18
- Category
- Patches
- Created
- 4/4/2016
- Updated
- 4/5/2016
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
Keep browsing — more Oblivion mods await