Verdant Anthesis The Imperial Ecology v3 - BAIN

⭐ — (35 endorsements) 📥 465 downloads 📌 v1 📅 9/30/2014
⚪ Last updated 2014

By Discovery1 · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/30/2014 📅 Created: 9/30/2014
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #10 of 14 Visuals and Graphics mods in this game by downloads

📋 About This Mod

Flora texture replacer by Discovery1, turned into a BAIN archive with installation wizard.

Verdant Anthesis The Imperial Ecology v3 by Discovery1 (most recent addition 10 September 2014), turned into a BAIN-ready archive with an installation wizard.

This BAIN is a subset of The Imperial Ecology - All In One - BAIN.

Discovery1 sais this on the original mod page:

Anthesis....the period when a plant is in full flower and sexually mature ahem!

The third instalment of The Imperial Ecology. I have totally overhauled the mod, adding far more detail and increased the density of the flora to give a more natural and immersive look.

All the flora, (ferns and ivy,s apart) have a grass base. I believe that this is more in keeping with the real world of wild plant environments, well in my country anyway. I have worked hard to prevent the 'stitched' look where the plants look like they are growing in straight lines. I am quite pleased with the results. My prime intention was to offer a real world like environment rather than a horticulturists ideal. All the flora depicted here grows within 5 miles of where I live.

I have included a toned down version of my ivy texture with pseudo shadowing, it is not perfect but a quite significant improval over the stock vanilla one. Also included are new natural fern models and ground cover ideas. I have also added my own somnalius plant texture.

The sizing of the flora is accurate as regards to the fact I measured all plants before I photographed them. If you want to change the sizes, it can be done by opening the corresponding nif in nifscope and altering the vertice dimensions.

As regards file size, these are mid ranged textures, there are a couple of high end textures where I thought it appropriate. The normal maps are mostly full size. If required I can upload a version of half size normals if you want to conserve fps.

I hope you get as much pleasure out of this as I have had making the mod. It has for me been a cathartic experience.

This mod is dedicated to all the fellow travellers on the nexus who like to 'wander'.

A special mention for Taepal, who has been requesting 'grass' for a while. Without his 'subtle' hinting I may not of got off my ass and done this. I hope this meets your needs friend.

my grass ini...

iMinGrassSize=1 fGrassEndDistance=8000. 0000 fGrassStartFadeDistance=7000. 0000 bGrassPointLighting=0 bDrawShaderGrass=1 iGrassDensityEvalSize=3 iMaxGrassTypesPerTexure=16 fWaveOffsetRange=1. 7500 fGrassWindMagnitudeMax=125. 0000 fGrassWindMagnitudeMin=5. 0000 fTexturePctThreshold=0. 3000

I prefer to use bloom lighting rather than hdr, but a lot depends on personal setup. I use obge jackobsens ssao, godrays and bleach bypass with crisis dof. sweet fx dither, film grain and gaussian to get t

📊 Mod Details

Game
Oblivion Mods
Author
Discovery1
Version
1
Downloads
465
Endorsements
35
Category
Visuals and Graphics
Created
9/30/2014
Updated
9/30/2014

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