Ubanga Botanic Gardens - Tree-Hugging Mod - Textures and Resources
⚪ Last updated 2014⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 5.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #103 of 247 Models And Textures mods in this game by downloads
📋 About This Mod
WIP re-texture of trees and shrubs in AlAnonim's new land mod named Ubanga. Includes GIMP files for other modders to use. Tries to re-create the real-life appearance of these plants.
Some of you have already heard of Ubanga. It's a huge new landmass (the whole continent, much larger than original Cyrodiil) with a staggering variety of landscapes and flora - many of which you've never seen in TES4 until now. Locations designed and made singlehandedly by AlAnonim are beautiful and inspired – discovery1 (your favourite star of nexus image section) has called it „a screenshooter’s paradise”.
However, with a mod of this size and scope there are some things (like textures) you need to draw quickly without bothering with meticulous details. This is where freaks come in with their narrower fields of interest.
I love taking screenshots, and what I love even better is capturing some flora in these screenies. While Al’s trees and shrubs looked nice from distance, you couldn’t stick your face in the foliage and shoot like crazy...
That was then.
This is a project that aims at replacing leaves textures of plants introduced by Ubanga to your gaming experience (with time it may also extend into vanilla Oblivion, but this is a plan for distant future). The luxury of working in a narrow field of expertise produced some higher quality textures which will hopefully please your eyes. I’m happy to say that AlAnonim likes them enough to make them an integral part of Ubanga, but since he plans his next update for January, I’m uploading some fresh stuff now so you can enjoy it right away. Some of you have been asking about them for some time now, so here you are :)
As a bonus I’m also uploading GIMP files which you can use to tweak or modify these textures, or even make completely new ones based on pre-made elements. Most .xcf files have layers with separate isolated elements which I used to produce these textures.
However, I should mention that my modus operandi is quite chaotic, so some layers may be doubled, or unusable (but I removed most rubbish before making a package). I’m sure you will find a lot of useful stuff there anyway.
As most of the trees and shrubs in Ubanga are endemic (or typical) to the Mediterranean region, and I’m from cold Poland (you know, white bears and reindeers in the streets, huts buried under 20 feet of snow, no TV, and vodka growing on trees ;P), I had to rely on Internet resources. Individual bits and pieces come from wide selection of freely available images. I took care to pick only non-copyrighted ones, but if you recognise a twig or a leaf that I borrowed from your photo without explicit permission, and you want me to remove it, I will. But such a situation is quite unlikely, because all of them are heavily modified which makes them barely recognisable. Anyway, I thought I should mention it.
Requirements and Installation:
Technically, you need Ubanga to actually see these plants in game. (I guess the only exception at the moment is redwood, which is still in development, but the one included here s
📊 Mod Details
- Game
- Oblivion Mods
- Author
- maczopikczo
- Version
- 1.0
- Downloads
- 1,998
- Endorsements
- 105
- Category
- Models And Textures
- Created
- 11/20/2013
- Updated
- 5/16/2014
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