Topal's Rest Village
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 8.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #39 of 49 Cities, Towns, Villages and Hamlets mods in this game by downloads
📋 About This Mod
The town is south of Leyawiin, near the border with elsweyr. Features a thieves' guild ship (fence), shrine, warehouse (trader), guildhall, taphouse (free beds), lighthouse/tower and house for sale. Multiple merchants & services; there are
IMPORTANT UPDATE 2. 0:
Topal's Rest has been moved to a brand new island to the south, in the Topal Bay.
V2. 01: Minor update adding a small garden next to the player house.
Topal Taphouse (Inn):
The Taphouse is funded by the Elder Council and lodging is free of charge. Of course, it's actually a southern outpost for the Blades, and all travelers that pass through the Taphouse are being spied upon. There is 1 double bed that you may use on L2 of the Taphouse (regardless of whether you've joined the Blades). If you're a Blade, you may access the basement quarters, which comes with a single bed - the drawers/containers right in front of the bed are safe containers.
The Taphouse sells food & drink (including a few special items) as well as books. You can receive all copies of the black horse courier (relevant to your save) from the news cabinet.
Warehouse:
The Warehouse contains crates and cupboards with clutter. It is also where the workers live. The warehouse is operated by a general trader, so it also serves as the "general store" of the town.
Ship (Topal Topaz):
This ship can only be accessed if you're a Prowler of the Thieves' Guild. The Captain is a fence and his First Mate offers repair and recharge services - services are only offered when they're on the middle deck of the ship. The Captain's goods include a few unique items, such as "suspicious sugar".
Southshore Shrine:
It's a shrine, owned by the nine divines faction. The Priestess sells healing and defensive spells.
Topal Tower:
This lighthouse/tower serves as the administration office and barracks, with a ladder to the roof - enjoy the view! It is a public building that's open 24/7. Jalaima offers recharge and restoration training (up to lvl 50), while Zandim can mend your items and provide armorer training (also up to lvl 50). Note that there will always be at least 1 guard on duty at all times.
Guildhall:
A joint Mages/Fighters Guild building that you may only enter if you're a member of either guild (or both). The East wing is owned by the fighters' guild, and the other wing is owned by the mages' guild. L2 rooms are living quarters (fully occupied - either sleep at the Taphouse or purchase Topalview if you wish to use a bed). The basement is a smithy, and the L3 room is a library for the Mages' Guild. As stated in the brief overview, the altars of enchanting and spellmaking are restricted to mages with access to the arcane university. Various services provided at the Guildhall include: spell merchant, alchemy/soul gem/magic items merchant, blacksmith merchant, repair, recharge, training in athletics (up to lvl 50).
Note the spell merchant sells a few unique spells, including a reflect damage spell (otherwise unobtainable effect outside
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Manuremaster
- Version
- 2.01
- Downloads
- 704
- Endorsements
- 58
- Category
- Cities, Towns, Villages and Hamlets
- Created
- 3/13/2022
- Updated
- 8/7/2023
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