The Ravens Nest - Weapons-ArmorV1-5 SE
⚪ Last updated 2011⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 23 Mercantiles (shops, stores, inns, taverns, etc) mods in this game by downloads
📋 About This Mod
The Raven\'s Nest - Weapons - Armor & Other Goods By: Elora QwkSilvr Version: 1. 5_se SHIVERING ISLE REQUIRED for this version. This mod puts a shop called The Raven’s Nest in the small village of Weye, on the outskirts of the Imperial City. From the gates of the Imperial City, Talos Plaza District, cross the bridge past the Wawnet Inn. As you go toward the ruined fort, on the left stands the shop. For female characters and companions this mod features new designs of the standard armors which I have chopped and cropped from the standard Oblivion meshes. Available to the player are some things that were previously marked unplayable, _gnd files and icons have been made for them. The Shivering Isle Trader is in the basement. NOTES ***************** Several meshes are female only and carry the (asterisk) at the end of the item name. The area they are linked to will just disappear if equipped by a male character. The Vendor Boxes are set to respawn, don\'t sell anything you may want to get back. The containers, dressers, crates etc. are safe to store your things in; they will not respawn. I made three belts which are equipped as amulets, while wearing these if you put on an amulet the belts will disappear. There are a couple of sets of armor where the male mesh hasn’t been changed. The difference is in the female ones. In, that there was a male counter part for that changed female garment I went ahead & included the standard male mesh and made it part of the set, even though some armor, such as fur, is readily available in the beginning. Also, there are meshes, that for the sake of grouping & having the whole set available, I have given the eq labeling though there have been no changes. The heavy armors and weapons have been reduced in weight but they still carry the heavy armor class. The leather greaves and black cloth pants have been tapered to fit the \"Boots II\" of various armor sets. Several male armor items were set up so female characters shared the male meshes, consiquently they looked bulky and oversized. I took and fit these to the female shape. Several of my _gnd files, are not characteristic of the vanilla clothing _gnd files which, if they are cloth for example, will bend if you pick them up. I have left learning about hinging for another time. I do not think it will diminish from this mod. Keys to the shop are under a back yard rock. CONTACT INFORMATION ***************** This is my second release; I have checked the mod over many times but if you have any issues and need to ask questions, my email address is dancing_raven2004@yahoo.com I will try to reply and help with any problems you may have, otherwise I can be found on the Bethesda Forums. CREDITS **************** Thank you to everyone on the various Oblivion Forums and Sites. Thanks to kalia & Floydian1 for the idea of the naming convention they used in their mod BAB_kfclothes, a great way to ke
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Elora QwkSilvr
- Version
- 1.5
- Downloads
- 878
- Endorsements
- 43
- Category
- Mercantiles (shops, stores, inns, taverns, etc)
- Created
- 11/28/2011
- Updated
- 11/29/2011
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