Skill Not Advancing Fix
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 🏆 #21 of 285 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
This is a fix for those who have used advskill, modpcs,setav, or other and have now discovered their skills are no longer advancing. http://www.elderscrolls.com/forums/index.php?showtopic=335434&view=findpost&p=5367987 That post goes into much more detail. Instructions: 1. Load the mod with the Oblivion Launcher 2. Load the last savegame where you have trouble advancing skills normally. 3. Do Not move, cast spells, or do anything else. 4. Make a note of all your current skills and attributes on a piece of paper. 5. enter showracemenu in the console and click OK to accept your current race. 6. use player.setav in the console to set your skills to where they should be by referring to the notes you took in 4. 7. Save the game. 8. Exit the game. 9. Load the Oblivion launcher and DEACTIVATE THE PLUGIN. You can delete it from the data directory just to be sure ;-) 10. Load oblivion and load that last game you saved. Your skills should advance as normal. the mod alters the fskillusefactor and fskilluseexp(this one may not be necessary to change) value in the Gameplay Settings. Visit the forum link above for the long explanation.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Unknown
- Version
- 1.0
- Downloads
- 432
- Endorsements
- 20
- Category
- Gameplay Effects and Changes
- Created
- 4/5/2006
- Updated
- 1/7/2008
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