Settlements of Cyrodiil - Cropsford

⭐ — (48 endorsements) 📥 639 downloads 📌 v1.0 📅 6/6/2022
⚪ Last updated 2022

By Guinefort1 · Cities, Towns, Villages and Hamlets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/6/2022 📅 Created: 6/6/2022
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 7.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #5 of 47 Cities, Towns, Villages and Hamlets mods in this game by downloads

📋 About This Mod

Refurbishes Cropsford to make it a proper farmstead

Welcome to the 55th installment to my Oblivion Immersion Series.  The Cropsford quest, alongside the  is one of the few times where your actions cause your game world to evolve in response to your adventures.  You solve the goblin problem, you wait several weeks, the farm undergoes various stages of construction, and you see the fruits of your labor in the form of the completed settlement for the Bincal family.  So it's too bad that the crops planted at Cropford consist of only a few stalks of wheat and corn.  How is this supposed to be a real farm if they can't even feed themselves?  It isn't like they can just hop over to the grocery store for their bread, eggs, and milk.  My neighbors growing tomatoes on their apartment patios make a more convincing attempt at agriculture.

This mod expands the settlement with a barn, animals, fruit trees, and a large vegetable garden that appears once the final vanilla stage of construction is met.  Now the Bincals have any actually prosperous farm!  This mod comes in two versions.  Use only one of them depending on your needs:

Version A is designed for if you have not completed the Cropsford quest yet or its final construction has not been completed yet.  It uses the same delayed-spawning trick as the vanilla Cropsford buildings and crops, so the the changes will only spawn in once the last construction phase has been completed.

Version B is designed for those where the farm has already been completely built after completing the Cropsford quest.  There are no delays on the new additions, so all changes will appear immediately.

Requirements

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Oblivion Version 1. 2. 0416

Settlementsof Cyrodiil Resource Pack v1. 3

Installation Instructions

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Copy contents into your Oblivion data folder

Uninstallation Instructions

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Delete the added contents

Incompatibility

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Will be incompatible with any mods that alter the Cropsford area

Known Issues

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I generally advise staying away Cropsford at least three days to give the cells the time to reset, because otherwise the animals may not spawn in properly.

Troubleshooting

=============

Feel free to come to me with questions or issues and I will help as best as I can.  That said, please bear in mind that I am a novice modder and may not be able to offer much in the way of assistance.

Bethesda Softworks

The makers of these wonderful resources

LHammonds - Readme Generator

mhaan123 - for creating the Settlements of Cyrodiil series

I am making this mod open to revision by the public.  If you have any idea

📊 Mod Details

Game
Oblivion Mods
Author
Guinefort1
Version
1.0
Downloads
639
Endorsements
48
Category
Cities, Towns, Villages and Hamlets
Created
6/6/2022
Updated
6/6/2022

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