Save Jake

⭐ ⭐ (137 endorsements) 📥 1,980 downloads 📌 v2.04 📅 5/31/2015
⚪ Last updated 2016

By Khettienna · Companions - Creatures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/14/2016 📅 Created: 5/31/2015
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #13 of 25 Companions - Creatures mods in this game by downloads

📋 About This Mod

Save Jake v2. 04
================================== DESCRIPTION ================================== If you have completed the Dark Brotherhood contract at Applewatch without Jake the dog witnessing it and attacking you, you'll notice that he's just left there by his lonesome self in the cold Jerall Mountains without a grudge against you or anyone to take care of him.  Poor little guy.  Therefore, I duplicated the basic functionality of my Ushnar's Re-Skinned Hound mod so that you can adopt Jake.  Once that portion of the quest is complete, he will follow you around and fight for you, guard a spot of your choosing, scram off into the sunset if commanded, or go to whatever place you tell him is his new Forever Home.  Specifically, when you activate Jake, you will get a menu offering you the following choices for what you'd like Jake to do:

Follow: Jake will follow at your side & attack any hostile targets engaged in combat with you or directly attacking him.

Stay: Jake will stay at his current spot and guard.

Scram: Jake will vamoose.

Go Home: Jake will vanish to the safety of home.  While at home, he will wander & guard the premises defensively.

Mark Current Location as Home: Similar to many companion mods; the very spot where Jake is standing becomes his "home marker".  This is where he will go when you tell him to Go Home.

Inventory: Use Jake as a pack mule.  Meaning, he can store your stuff.

When Jake is set to Follow, he will do his best to keep up with you.  You are also given a spell to summon Jake to you at any time.

If Jake is already dead when you install the mod, you still have the option of resurrecting & adopting him.  If you kill Jake while the mod is loaded, however, the mod will assume that you don't want to adopt him, 'cause of reasons.  There is an easy way to avoid this: watch the relevant quest target's wander habits, and plan your moves accordingly.

This plugin has been cleaned with TES4Edit for best compatibility.

New This Version: (v2. 04)

  • Fixed the "Scram" and "Go Home" commands to work properly.  No clean save is needed, but please be sure to rebuild your Bashed Patch.

    ================================== REQUIREMENTS ================================== Requires the latest official Oblivion patch (1. 2. 0. 416).

    ================================== NEED HELP? FIND A BUG? ================================== Mod Installation Guide Mod Troubleshooting Guide

    ================================== PERMISSIONS ================================== You may share this mod freely, as long as you don't charge money for it, and you inc

📊 Mod Details

Game
Oblivion Mods
Author
Khettienna
Version
2.04
Downloads
1,980
Endorsements
137
Category
Companions - Creatures
Created
5/31/2015
Updated
12/14/2016

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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