RGMs BlackDawn Summoned Armour
⚪ Last updated 2011⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #49 of 194 Miscellaneous mods in this game by downloads
📋 About This Mod
RGM\'s BlackDawn Summoned Armour For Bab, HGEC, and Roberts Male What You Need To Know (the short description) 1 - Get the spell Call to Darkness by reading the book Daggon\'s Prayer while it is in your inventory. 2 - Buy the book from
RGM\'s BlackDawn Summoned Armour For Bab, HGEC, and Roberts Male What You Need To Know (the short description) 1 - Get the spell Call to Darkness by reading the book Daggon\'s Prayer while it is in your inventory. 2 - Buy the book from Bugak gro-Bol at Southern Books in Layawin. 3 - Have fun. The Long Description This was a private mod I made a couple of years ago for my own character. I wanted a unique zero weight summoned armour for my mage and this is what I came up with. It is a variation of the MythicDawn armour. I always intended to release it but I didn\'t want to deal with requests for HGEC so I held it back. Now I have made a HGEC version so no reason not to release. The Standard Version In the standard version the summon will last for 60 seconds. You will be given body armour, helmet and 2-handed sword. As well your strength, blade, and light armour will be fortified by 10. The Author\'s Version Use At Your Own Risk This is only in the manual installation, not in the OMOD. There is a folder called author\'s version, in it there is only the esp. The difference between this esp and the standard esp is the enchants. The Author\'s version will last for 120 seconds. Your blade skill will be fortified 25 for 120 seconds, your strength will be fortified 25 for 120 seconds, and your light armour skill will be fortified 25 for 120 seconds, and your fatigue will be fortified 300 for 120 seconds. But this is powerful magic and it must be paid for, so you will pay with Damage Magicka 20 points for 180 seconds on self and Damage Fatigue 11 points for 150 seconds on self. The result will be that when the spell expires you will be helpless; you may even go unconscious from low fatigue. You should be prepared with restore fatigue potions, and if you are not winning the fight then you should run before the spell expires and find a safe place to recover. If you are not careful you may be hacked to death while you are unconscious. To use this esp copy it and paste it into the data folder overwriting the standard version. Obtaining the spell The spell can be obtained by reading the book Daggan\'s Prayer while it is in your inventory. It is an OnEquip script so it must be in your inventory while you read it. Reading it while it is on a table will not work. The book can be purchased from Bugak gro-Bol at Southern Books in Layawin. The spell is Call to Darkness. Some background history The story of the BlackDawn was inspired by the UniqueLandscapes Lost Coast mod. If you are familier with the mod you will know about the burned out village on the lost coast. While visiting that village I tried to imagine what might have happened there, and that is where it started. Then later while I was modding on Mehrunes Wake I decided I needed a reason to be there - if I was going to put people there they needed to have a history. So I returned to the lost coast and fleshed out the story a bit more. I make
📊 Mod Details
- Game
- Oblivion Mods
- Author
- RGM
- Version
- 1.1
- Downloads
- 587
- Endorsements
- 28
- Category
- Miscellaneous
- Created
- 9/18/2011
- Updated
- 9/18/2011
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