Progress Tracker - Standard Font and XML Fixes

⭐ — (0 endorsements) 📥 2 downloads 📌 v0.1-Beta1 📅 9/25/2026
🟢 Updated this month

By slowpard - original - Maki - unofficial fixes · User Interfaces

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/27/2026 📅 Created: 9/25/2026
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

📋 About This Mod

Optional fixes for Progress Tracker 1.6.3: standard-font compatibility for Japanese setups, plus a separate six-tag XML repair for English standard/NorthernUI menus. Requires the original mod. Public beta; EN/JA readmes. 原作必須・日英説明書付き。

Progress Tracker - Standard Font and XML Fixes

Small, optional repairs for Progress Tracker 1. 6. 3 by slowpard. The complete original mod is required. This is an unofficial public beta for classic Oblivion, not Oblivion Remastered.

Choose the file you need

  • []Main file: Standard Font Fix 0. 1-Beta1 replaces two additional-font lookups in ProgressTracker.esp with standard game font 1 for Japanese font/OBJA/MenuQue setups. This existing ESP file has not changed in this update. It is not a translation and contains no fonts.

    []Optional file: XML Structure Fix - English UI 0. 3. 2-Beta repairs six malformed or missing closing tags in the standard and NorthernUI layouts. It contains only two runtime XML files and documentation. No ESP, quest INIs, fonts, textures or DLLs. Install the ZIP directly with MO2; Python is not needed.

The fixes can be used together, but neither requires the other. Both require the original Progress Tracker and its xOBSE/MenuQue dependencies; LINK is optional. NorthernUI is needed to use the NorthernUI layout.

XML fix: important language and compatibility note

These are the original English menu layouts with six structural repairs. Do not overwrite translated or customized Progress Tracker XML files with them. MO2 replaces whole XML files; it does not merge their changes. Such layouts need these repairs merged separately. A translated layout which already contains the repairs does not need this optional file. Japanese and English README files are included, but the menu itself is not translated.

MO2 installation

Install the complete original first. Add each selected fix as a separate mod and place it after the original in the left pane. Keep the existing ProgressTracker.esp enabled at its original load-order position. No additional ESP slot is used.

For the font fix, another translation or gameplay edit to ProgressTracker.esp needs a merged patch: choosing this ESP discards the other ESP edits. For the XML fix, make it win only against the original English layouts. Disable the relevant fix to restore the underlying files.

The Better Cities Japanese quest-description add-on changes separate INI files, so it has no file conflict with the XML-only optional package. It does not translate the entire Progress Tracker interface.

What was checked

Font fix: the existing 1. 6. 3 source/compiled-code comparison limits the change to two font assignments in one script; other records were preserved.

XML fix: the author's 1. 6. 3 archive was downloaded and its SHA-256 and both XML members were verified. The standard layout has two closing-tag repairs; NorthernUI has four. File checks on macOS and Windows confirm that all other bytes, display strings, values, input bindings, widget identities and include paths are unchanged. Both corrected structures parse after accounting for Oblivion's engine constants and comment syntax. The exact six-change diff is included.

Independent in-game visual/controller tests for this public XML package are still pending. These file checks do not establish complete runtime compatibility, Steam Deck behavior or an FPS improvement. Please check lists, scrolling, details and Back with your setup.

Credits and permissions

All original Progress Tracker work and layouts belong to slowpard. Thank you for this excellent quest-tracking mod, and for permitting credited bug-fix releases. Maki made these unofficial repairs and documentation with AI assistance. No author endorsement is implied. The original author's terms permit credited bug fixes and prohibit Donation Points for derived assets; DP remains OFF. See each ZIP's NOTICE for scope and provenance.

日本語の案内

slowpard作Progress Tracker 1. 6. 3の小さな非公式修正です。旧版Oblivionと原作一式、原作が要求するxOBSE・MenuQueが必要です。LINKは任意です。

  • []Main:既存フォント修正 0. 1-Beta1 — ProgressTracker.espの追加フォント取得2か所を標準フォント1へ変更します。日本語フォント/OBJA/MenuQue環境向けです。このESPは今回更新していません。翻訳・フォント本体は含みません。

    []Optional:XML構造修正(英語UI用)0. 3. 2-Beta — 標準画面2か所、NorthernUI画面4か所の閉じタグを修正します。MO2へ直接導入でき、Pythonは不要です。ゲーム用ファイルはXML2本のみです。

両方の併用も、それぞれ単独の使用もできます。元のProgressTracker.espは有効のままにし、追加ESPはありません。

XML修正は英語画面用です。日英の説明書が付属しますが、UIを日本語化するファイルではありません。翻訳・改修済みXMLには上書きしないでください。 MO2は変更点だけを合成しないため、別UIへの修正統合は別途必要です。すでに6か所を修正済みの日本語XMLには不要です。

MO2では原作を導入後、選んだ修正ZIPを別MODとして追加し、左側で原作より後に置きます。右側のProgressTracker.espの位置はそのままです。フォント修正と別の翻訳ESP・改修ESPはどちらか一方しか採用されないので、併用には統合が必要です。戻すときは対応する修正MODを無効にします。

今回のXML版は作者配布ZIPと原本を照合し、Mac・Windowsで構造、差分、梱包を検査しました。表示文・値・入力割り当て・参照先は保持しています。この公開構成でのゲーム画面・コントローラー・Steam Deckの実機確認は未完了です。 FPS改善や全環境での互換性を保証するものではありませ

📊 Mod Details

Game
Oblivion Mods
Author
slowpard - original - Maki - unofficial fixes
Version
0.1-Beta1
Downloads
2
Endorsements
0
Category
User Interfaces
Created
9/25/2026
Updated
9/27/2026

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