No More Annoying Alchemical Sounds

⭐ — (45 endorsements) 📥 650 downloads 📌 v1.0 📅 4/27/2010
⚪ Last updated 2010

By David Brasher · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/27/2010 📅 Created: 4/27/2010
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #7 of 327 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Mod: No More Annoying Alchemical Sounds, Version 1. 0 Game: TES IV: Oblivion Author: David Brasher Release to the Public: 4/27/10 ********************************************************************* CONTENTS ****************************************************************** 1. Information on the Mod 2. Installation 3. De-installation 4. Version History 5. Conflicts, Known Issues, and Troubleshooting 6. Copy Status and Credits ****************************************************************** 1. INFORMATION ON THE MOD ****************************************************************** This mod is designed to improve immersion by replacing a couple of annoying and unrealistic alchemical sounds. It changes the \"boom\" noise when you make a potion, and changes the garden shears noise when harvesting ingredients. The alchemy noise is now more of a hushed boiling sound, and the plant collecting noise is more of a quiet rustling rather than a sharp snip. It is a replacer mod that has no .esp file. It changes three .wav file sounds. This mod is a simple tweak made at the suggestion of Sonja. ****************************************************************** 2. Installation ****************************************************************** Back up these files: Oblivion\\Data\\sound\\fx\\ui\\ui_potioncreate Oblivion\\Data\\sound\\fx\\itm\\itm_ingredient_up Oblivion\\Data\\sound\\fx\\itm\\itm_ingredient_nothing Extract (decompress) the Data folder to your Oblivion directory, the default is: C:\\Program Files\\Bethesda Softworks\\Oblivion Alternately, extract someplace else. Then move the Data folder into your Oblivion folder. ****************************************************************** 3. De-installation ****************************************************************** Delete these files to revert to vanilla Oblivion sounds: Oblivion\\Data\\sound\\fx\\ui\\ui_potioncreate Oblivion\\Data\\sound\\fx\\itm\\itm_ingredient_up Oblivion\\Data\\sound\\fx\\itm\\itm_ingredient_nothing You can then return to playing the game. If you are a modder and need access to the deleted sounds while modding, restore the files that you backed up during installation to the above locations. If you didn\'t back them up, then use BSA Commander to unpack new copies of them. ****************************************************************** 4. Version History ****************************************************************** V 1. 0 4/27/10 Initial Release. ****************************************************************** 5. Conflicts, Known Issues, and Troubleshooting **********

📊 Mod Details

Game
Oblivion Mods
Author
David Brasher
Version
1.0
Downloads
650
Endorsements
45
Category
Gameplay Effects and Changes
Created
4/27/2010
Updated
4/27/2010

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

Keep browsing — more Oblivion mods await

📋 All Oblivion Mods 🏆 Top 25 📂 More Gameplay Effects and Changes 👤 More by David Brasher 🔎 Similar Mods 🌐 Best Gameplay Effects and Changes (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods