New Enchanting and Spellmaking Options
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #28 of 53 Magic - Spells & Enchantments mods in this game by downloads
📋 About This Mod
Name: New Enchanting and Spellmaking Options Version: 1. 0b Date: 3/25/2010 Category: Magic - Spells & Enchantments Requirements: Oblivion Script Extender (OBSE) Author: statttis Source: http://tesnexus.com/downloads/file.php?id=30675 Description =========== New options in the spellmaking and enchanting menus. Enchant items with summoning magic, buff your allies with Bound item spells. Details ======= Pretty simple. When you\'re in the enchanting or spellmaking menu, new options will be available: - Bound item spells can be made Touch or Target. Useful for buffing up your allies. - Summon creature and bound item magic effects are available when enchanting. When an item is enchanted with a bound weapon effect, wearing that item gives you a permanent bound weapon. If you switch weapons or sheath it, the bound weapon will be immediately re-equipped. Don\'t wear multiple items enchanted with bound weapon effects. When an item is enchanted with a creature summoning effect, wearing the item will summon that creature to your side just like casting a summon spell. There are a few limitations: - The creature counts toward your conjuring limit. So if you try to summon another creature, it will dissapear. Of course if you use a mod that allow multiple summons, you can have multiple summoned creatures. - If the creature dies, you must wait 10 seconds before it will be summoned back to your side. This time is configurable in the .ini file. - Enchanting an item with a summon effect is extremely expensive. Prices can be individually configured in the .ini file. For technical reasons, bound armor enchantments are not possible. In the NewEnchantingAndSpellmakingOptions.ini file you can set the summon respawn timer, change enchantment prices, and enable/disable individual effects. Install ======= * IMPORTANT: Read the Known Issues section before deciding to install this mod* 1. Extract the files (NewEnchantingAndSpellmakingOptions.esp and NewEnchantingAndSpellmakingOptions.ini) to your Oblivion\\Data\\ folder. 2. Make sure you have installed OBSE version 18b6 or newer. 3. Start Oblivion Launcher, click \'Data Files\', place a checkmark beside the .esp file(s). 4. Launch Oblivion using obse_loader. Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the files/folders associated with the mod. Incompatibility =============== None Known Issues ==================== This mod uses the SetScript function from OBSE: \"This function is currently considered a Beta function which will get official support after it gets some more testing.\" Though no problems using this function were found in testing (and the limited circumstance in which it is used should be safe), for now this mod should be considered a beta release. Use at your own risk. History ======= 1. 0b, 3/25/2010 - Initial release. Contact ======= You can find me on TESNexus and the off
Adds new options to spellmaking and enchanting menus, allowing players to enchant items with summoning magic and buff allies with Bound item spells. A niche utility mod for Oblivion players seeking expanded magic crafting, with 117 endorsements and last updated in 2010.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Expands magic crafting for players who want more variety in enchanting and spellmaking.
- Community-tested with 117 endorsements and over 3,200 downloads.
- Simple concept that integrates directly into existing menus.
⚠️ Cons
- Last updated in 2010 — may be incompatible with current Oblivion versions or mod setups.
- Limited scope: only adds new options, no other features or fixes.
For Oblivion players who enjoy magic crafting and want to add summoning enchantments and Bound item buffs to their arsenal. Skip if you're looking for a major overhaul or if you play with mods that heavily alter the enchanting system.
💡 Beginner Tips
- Since this mod modifies menu options, make sure to load it after any UI or magic overhaul mods to avoid conflicts.
- Check the mod's file structure for a .esp or .esm file and place it in your Oblivion Data folder, then activate it in the launcher.
- If you use a mod manager like OBMM or Wrye Bash, install it through that to keep track of load order.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- statttis
- Version
- 1.0b
- Downloads
- 3,227
- Endorsements
- 117
- Category
- Magic - Spells & Enchantments
- Created
- 3/25/2010
- Updated
- 3/25/2010
🔧 How to Install Oblivion Mods
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