Mr_Siikas prehistoric animals
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #18 of 24 Modders Resources & Tutorials mods in this game by downloads
📋 About This Mod
Prehistoric Animals by mr_siika Contains two prehistoric species: - Mastodon (elephant like creature) - Triceratops (herbivorous dinosaur) The test-esp shows both animals near fort Sutch (there\'s a map marker for the animals) Mastodon and Triceratops offer 100% custom meshes. Both creatures can be used and/or retextured for other (Oblivion) mods, as long as proper credit is given. Known issues: Both animals are rigged to the sheep skeleton and thus have to be scaled (since they are supposed to be bigger than sheep). Strangely enough, when the scale is set to a value bigger than 3. 8 or so, the creatures start to \"hover\". Must be an engine bug or so. If someone finds a way to scale the skeleton so that the creatures can be bigger without hovering, please contact me via tesnexus or the official forum. Have fun, ms
A modder's resource from 2008 adding two prehistoric creatures—a mastodon and a triceratops—for use in other mods. With 129 endorsements and 5,465 downloads, it's a niche asset pack for modders, not players. Last updated in 2008, so compatibility with current game versions is uncertain.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Decent community traction for a resource mod (129 endorsements)
- Provides two unique prehistoric creatures for modders to use
- Lightweight and straightforward—just the assets
⚠️ Cons
- Last updated in 2008—likely outdated for current game versions
- Only two creatures, so limited variety
For modders looking for ready-made prehistoric creature assets to incorporate into their own projects. Players won't see these creatures unless a mod uses them. Skip if you're a player expecting new creatures in your game directly.
💡 Beginner Tips
- Since this is a modder's resource, you'll need to import the creatures into your own mod using the game's modding tools.
- Check if the game version you're modding supports assets from 2008—older models may need conversion.
- If you're a player, look for mods that use this resource to see the creatures in action.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- mr_siika
- Version
- 1.0
- Downloads
- 5,465
- Endorsements
- 129
- Category
- Modders Resources & Tutorials
- Created
- 8/6/2008
- Updated
- 9/7/2008
🔧 How to Install Oblivion Mods
Download from Nexus.
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