Lycanthrope - The Werewolves of Cyrodiil
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #52 of 69 Quests And Adventures mods in this game by downloads
📋 About This Mod
NOTE - THIS MOD IS NOW OUTDATED. A NEW UPDATED FILE, COMPLETE WITH A FULL QUEST AND ADDITTIONAL FEATURES CAN BE FOUND HERE: http://www.tesnexus.com/downloads/file.php?id=24453 ============================================= LYCANTHROPE - The Werewolves of Cyrodiil v1. 0 ============================================= by StannieDum Werewolf creatures designed by jcarl904 Dragon Claw Sword and Shield designed by jojjo (Re-named in this mod to \'The Ice King\' sword and shield). DESCRIPTION ----------- This mod adds a new species to Oblivion. The \'Lycanthropes\' are a race of werewolves that have infested the entire northern wilderness areas of Cyrodiil. Their natural habitat runs east to west across the entire northern hemisphere and high up into the frozen peaks of the Jerall mountains. This of course means that unmounted or unaccompanied travel in these regions for a low-level character becomes effective suicide, as the creatures (which often hunt in packs) will persist in the assault and absolutely will not stop until the victim is slain. They are tough, fast and strong – and this is by design. I deliberately made this mod to be difficult and realistic (as far as that is possible with mythological creatures like werewolves, of course). Be sure to read the posters on the north gate and the cathedral door in Bruma for more information. The way to go is to try and avoid these creatures where possible, but if you really must enter into combat with them, be sure that your character is up to it!! The Lycanthrope will not usually venture further south than the northernmost regions of Cyrodiil but as with everything in life, there are always rare exceptions and an odd rogue or two may possibly be sighted from time to time in more southern areas. There are approximately 70 individual creatures scattered throughout the northern region, and these will re-spawn after 3 in-game days. In addition to many lone wandering specimens, the creatures can sometimes be found in \'clans\' where they have laid claim to an area and set up a family. Needless to say, these clans should be avoided at all costs by any sane traveller (insane gamers are another matter though!!). Legend also tells of a single lone \'god-like\' creature that is supposed to inhabit an area somewhere high in the north eastern region of the Jerall mountains. Many-a-traveller has indeed attempted to confirm or deny the existence of such a beast, but to date none has returned alive from the area in order to tell his tale. Perhaps the time has come for another attempt? There are also other tales told of great riches that once belonged to an ancient and evil king of the long-extinct Ayleid civilisation. Legend has it that this \'Ice King\' as he was referred to, fled with his treasures to the high Jeralls, after being forced from the throne and was never heard of again. These legends are there for you to explore at will. Note however that this mo
Adds a race of vicious werewolves to northern Cyrodiil, plus a mysterious 'something else' in the northeastern Jerall Mountains. A quest mod from 2009 with 145 endorsements, offering new encounters and exploration for Oblivion players seeking classic content.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Classic Oblivion quest mod with a dedicated following (145 endorsements).
- Adds new hostile encounters and exploration opportunities in northern Cyrodiil.
- Lightweight and focused—no complex systems, just new content to discover.
⚠️ Cons
- Last updated in 2009—may have compatibility issues with modern Oblivion setups or mods.
For Oblivion players who enjoy classic quest mods and want new areas to explore. If you're a completionist looking for hidden content, this mod delivers. Skip if you prefer modern, polished quests with voice acting and detailed storylines.
💡 Beginner Tips
- Back up your save before installing any quest mod, especially older ones like this.
- Use a mod manager like Oblivion Mod Manager (OBMM) or Wrye Bash to install and manage load order.
- Check the mod's comments section on Nexus for user-reported compatibility issues and fixes.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- StannieDum
- Version
- 1.0
- Downloads
- 5,844
- Endorsements
- 145
- Category
- Quests And Adventures
- Created
- 4/5/2009
- Updated
- 4/5/2009
🔧 How to Install Oblivion Mods
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