Leodoidaos Enhanced Shivering Isles
⚪ Last updated 2008⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #33 of 285 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
✅ Leodoidao´s Enhanced Shivering Isles
✅ v 1. 0 Beta
✅ REQUIREMENTS:
✅ Martingens Monster Mod V. 3. 1
✅ Shivering Isles expansion
✅ You MUST have finished the SI Main Quest
- Adds some MMM3´s creatures to the shivering isles, indoors & outdoors.Some creatures were slightly changed in their appearance and attributes, so they can fit the weird patterns of Dementia/Mania. - Increases the amount of native
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- Leodoidao´s Enhanced Shivering Isles
- v 1. 0 Beta
- ***********************************************************
- REQUIREMENTS:
- Martingens Monster Mod V. 3. 1
- Shivering Isles expansion
- You MUST have finished the SI Main Quest
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- WARNING!!!!!!!!!!WARNING!!!!!!!!!!WARNING!!!!!!!!!!WARNING!!!!!!!!!!
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- 1- Do NOT use this mod if you have NOT finished the main quest of the Shivering Isles, or else it will RUIN your gameplay!!!!!!!!!
- 2- This mod increases the amount of creatures and overall combat in the game, so if you have a slow computer you will experience slower frame rates, and occasional crashes and freezes.
- 3- This mod is not reccommended for low-levelled characters. Most new creatures are hi-levelled. I did not create any levelled lists, to avoid conflicts with other mods. If you are below level 20 some battles will be virtually impossible.
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- 1. DESCRIPTION
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- BRIEF- What it does:
- Adds some MMM3´s creatures to the shivering isles, indoors & outdoors. Some creatures were slightly changed in their appearance and attributes, so they can fit the weird patterns of Dementia/Mania.
- Increases the amount of native creatures in most dungeons, making them more challenging.(Unchanged dungeons: Cylarne, Brellach, Pinnacle Rock, Xedillian---you will find nothing new there.)
- Creates new bosses for most dungeons in the SI. It is usually a bigger and tougher guy, with a different name.
- Fights among different creatures are now widespread, indoors & outdoors.
- There´s a richer fauna in the isles--- including Gwars (OF COURSE!!!!Who does not like gwars? EVERYBODY LOVES GWARS!!!!)
- DISCLAIMER-
- THIS MOD WAS MADE FOR YOU who finished the main quest of the Shivering isles and now is sitting in New Sheoth´s throne, with all those special powers and items, thinking that the place has become boring, without a real challenge. Now, zealots and heretics are constantly battling powerful daedra creatures and undead. A tough battle will happen at Cann´s Arena, where overpowered golden Daedra gladiators battle EL CHUPACABRAS, the giant hunger. No matter which side you choose, the survivors will turn against you. Grummites start to gather in small armies in some dungeons. New races of powerful undead roam some of the main ruins. A wolfpack of skinned hounds hunts in Xaselm, guided by a fierce alpha male. And do you remember a scroll in Fain telling about sacrifices to a creature called Gyubb, which dwells in the abyss?? Now he´s out there...
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- 2. Installation
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📊 Mod Details
- Game
- Oblivion Mods
- Author
- Leodoidao
- Version
- 1
- Downloads
- 426
- Endorsements
- 18
- Category
- Gameplay Effects and Changes
- Created
- 11/5/2007
- Updated
- 1/7/2008
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