Emeraldsvale
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 51 Castles, Palaces, Mansions and Estates mods in this game by downloads
📋 About This Mod
Emeraldsvale is a complex Castle to the North of Imperial City and bordering Roxey Inn to the East. Emeraldsvale rests on a cliff overlooking Imperial City. Within its towering walls are many fascinating rooms. USES SHIVERING ISLES Included: Master Suite with Wine Cellar Kitchen and Dining Room Staterooms and Bedrooms Halls A Conservatory A Chapel An Attic A Haunted Basement with Tomb Steam room Tower with Inner Chamber Keep Treasury Magic Lab & Library / Museum Blacksmith Room Furnishings This Mod uses 1. 1. 511 Oblivion (patch-USA). M7 January 8, 2007. Updated file: January 9, 2007: I added a Dungeon connected to the Conservatory, previously these doors were locked. * Added 4 NPCs and some Undead in adjoining room. M7 Updated file on: January 10, 2007: - Fixed display case in Main Room to prevent teleportation to Basement. - Added benches and chairs to Dungeon for ArchNecromancers to use. - Added double-doors to Dungeon for esthetics. - Added items to ArchNecromancers and ‘Le Cooler’ in Kitchen. - Changed lighting color to blue in Main Room. - Added to Scroll. - Added Blacksmith NPC to Keep. - Fixed/repaired storage room in Master Suite, under stairs. - Addressed issue of having too many items in Dining Hall may cause ‘clipping.’ - Addressed issue of most rooms having windows for natural light. - Added a Map Icon so you can travel there. Updated File on: January 19, 2007: - Added a Swimming Pool (from Dungeon, below Conservatory). - Added Pool-keeper NPC and swim suits. M7 Updated File on May 3, 2007: (v. 1. 4) - Fixed Steam Room - Fixed positioning of Arch-Necromancers - Added a New Warehouse (from Dungeon room) - Fixed ladder in Crypt and added lights M7 Updated File on January 21, 2008: (ver. 1. 5; Em#7) - Corrected AI on Blacksmith & Arch-Necromancers - Added supplies to sell for Blacksmith - Added or corrected Path Grid in all rooms - Added or corrected some storage containers - Added recycling containers - Added interior dome to tomb - Corrected AI on Pool man - Added items to existing containers - Added Spells to Arch-Necromancers - Added more options for NPC characters M7
📊 Mod Details
- Game
- Oblivion Mods
- Author
- M7
- Version
- 1.5
- Downloads
- 1,945
- Endorsements
- 43
- Category
- Castles, Palaces, Mansions and Estates
- Created
- 1/8/2007
- Updated
- 1/22/2008
🔧 How to Install Oblivion Mods
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