Dynamic Interior Brightness
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #2 of 13 Environmental mods in this game by downloads
📋 About This Mod
Adjusts interior brightness dynamically based on the current time of day and weather.
Based on https://www.nexusmods.com/oblivion/mods/53218 but basically the whole thing has been rewritten.
Only public areas are affected. Orrery, basements and cellars always use minimum brightness. The fog toggle has been removed, already disabled fog will stay that way however.
Under default settings the effect is very subtle, with only 10% difference between minimum and maximum brightness.
To change the current settings, use the following console commands:
set ILMPublicMinMult to <Minimum multiplier, 1 is unchanged>
set ILMPublicMaxMult to <Maximum multiplier>
Effect will persist within the save.
To change the default settings, edit multiplier globals with xEdit.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Lunar Rover
- Version
- 1.0.1
- Downloads
- 180
- Endorsements
- 10
- Category
- Environmental
- Created
- 1/12/2026
- Updated
- 2/26/2026
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
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