Dog Follower - My Canine Companion
⚪ Last updated 2012⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #18 of 19 Companions - Creatures mods in this game by downloads
📋 About This Mod
Adds a dog follower at the sewer exit/entrance. The file comes with several folders that can be used to change your canines appearance to shape him into your ideal companion. See desc. for more details.
//Info// A small mod which gives you a canine companion to accompany you on your journeys. The dog does not need anything special to be recruited, since he\'s been your dog the whole time. The mod is simply a dog companion for the player without any special requirements, having been owned by the player before his disappearance. I plan on adding a few specific events and rewards. This mod is intended to be a Frankenstein mix of my various dog mods and will contain several elements from them as well. //The Dog\'s Story// The dog was raised by the Pc since he was a small pup. When the Pc got arrested, he waited outside the prison district for days. After tiring of the beast the guards chased him out of the city where he roamed the wilderness. He ended up near the exit of the Imperial city sewer when the player escapes from the Imperial Prison. //Abilities// Knock-Down: Stuns an opponent by knocking them down. Rate of knock down is calculated by the dogs agility and strength. Buffing is a great way to increase the frequency of knock-downs. //Appearance// The esp download comes with several texture folders that can be used to replace the main texture. These folders are: Default, Husky, and German Shepherd. You can change them by copying and pasting the textures into the main texture folder. The texture folders do not have to be in your Data or Oblivion folder, save for the main one. Use the textures to choose the breed you want. //Stats//(V1. 4) Initial Stats: Health - 20 (Determined by Endurance and Level) Normal Weapon Res. - 4% (Determined by Endurance and Strength) Magic Res. - 3% (Determined by Will-power and Intelligence) Knock-Down Chance - 4% (Determined by Agility and Strength) //Leveling As of version 1. 4, for every five levels (25 for speed - to prevent him from getting way to fast) your dog gains +1 to all attributes. Gaining levels will allow your dog to perform more successful knock-downs and increase his resistances to attacks - both magical and physical. //Suggestions? Complaints? Bugs?// Leave a comment. If there\'s anything wrong with your gaming experience with this mod do not be afraid to leave a comment, I or somebody else will probably help you with whatever issue you may experience. If there\'s something you do not like about this mod, you should not feel pressured to hold your opinion, this is a community, and any criticism is accepted and appreciated.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- scarycave
- Version
- 1.4
- Downloads
- 4,680
- Endorsements
- 143
- Category
- Companions - Creatures
- Created
- 9/6/2012
- Updated
- 10/11/2012
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