Dark Brotherhood Anvil Dark Arena
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #23 of 28 Guilds/Factions mods in this game by downloads
📋 About This Mod
Description: ============ This mod adds a Dark Brotherhood Sanctuary outside of Anvil, and the Dark Arena. The Dark Arena is accessable to all players. When you start the game, you will get a short quest. Go to the Cheydinhal Sanctuary, and there will be a messenger waiting for you. You do have to be atleast rank 3 before he will come. Just so it makes sense. During the quest you will gain access to the Anvil Chapter Sanctuary. Once the quest is done, Dhaunia will give you her contracts, if you have the DBContinued mod patch. It is a full hall, although not huge, has all the amenities a player may expect. The Listener\'s Chambers include storage, bed, workshop, and working Night Mother Statue. There are several short books in the Listener\'s Chambers that tell of the begining of the Dark Brotherhood Anvil Chapter. There is also a book that tells of the previous Listener, and hints towards a hidden workshop of his. It\'s hidden, but not hard to find. Meveras\' Workshop includes a few more short books, and a magic altar. No spoilers please. The Dark Arena, once again, is available to all no quests neccessary. There is a seperate entrance and holding cell for those that are not Dark Brotherhood members. If you just want the Dark Arena, you will only need to install the Esp. Requirements and Suggested Mods: ================================ No Requirements. I have made a patch for Dark Brotherhood Continued, this will allow players to accept contracts in the Anvil Hall. It is found here: http://www.tesnexus.com/downloads/file.php?id=25689 Also I suggest OBSE -Elys- Universal Silent Voice, it does require OBSE, and will add silent voice to any mod thats missing dialog. Giving the player a bit more time to read. It is found here: http://www.tesnexus.com/downloads/file.php?id=16622 Note; if you have the Universal Silent Voice mod. Then with DBContinued you will not need the 20Mb Sound Folder. AkA just the Esp. Installation: ============= 1.) The mod comes with; two esp files,one BSA File, and one folder. 2.) Copy these to your Oblivion\\Data\\ Folder. 3.) Activate the Esp File. 4.) Play You do not need to activate AnvilDBsConinued.esp if you are not using Dark Brotherhood Continued mod. Switching Out Dark Bound Weapons: ================================= If you say, \"What are those?\" please play the mod, mentioning them is a bit of a spoiler, so an all out description won\'t be said here. Although I only originally intened for Meveras\' Sword o be the only special enchanted weapon, I added this feature to give players a more custom experience, if they wish. After installing the mod, you will find a folder \"AnvilDBS\" in the Oblivion\\Data\\Meshes\\ folder. This contains the source files for the Dark Bound Weapons. They are just Daedric Weapons by default. However, if you have a beloved weapon set you would prefer; Rename the Default Dark Bound Weapon, incase y
Adds a Dark Brotherhood Sanctuary outside Anvil and a Dark Arena accessible to all players. A classic Oblivion mod from 2010 with 120 endorsements and over 5,000 downloads, offering new locations for stealth and combat enthusiasts.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Classic Oblivion mod with a dedicated following (120 endorsements).
- Over 5,000 downloads show it's been tried and tested by the community.
- Adds new locations for both Dark Brotherhood members and non-members.
⚠️ Cons
- Last updated in 2010 — may have compatibility issues with modern setups or mods.
For Oblivion players who want to expand the Dark Brotherhood experience with a new sanctuary and a combat arena. Also for those who enjoy exploring new locations regardless of faction alignment. Skip if you're looking for quests or story content — this is purely a location add-on.
💡 Beginner Tips
- Since the mod is from 2010, consider using a mod manager like Oblivion Mod Manager to avoid conflicts.
- Check the mod's file structure — if it's a simple esp, just drop it into your Data folder and activate it in the launcher.
- If you're using other Dark Brotherhood mods, load this one after them to ensure the sanctuary placement doesn't conflict.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- AggressivePassivist
- Version
- 1.1
- Downloads
- 5,128
- Endorsements
- 120
- Category
- Guilds/Factions
- Created
- 5/22/2010
- Updated
- 5/23/2010
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