Coffins Contain Corpses
⚪ Last updated 2015⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #104 of 275 Models And Textures mods in this game by downloads
📋 About This Mod
Hi all. Welcome to Coffins Contain Corpses, a quicky I decided to throw together for Halloween. Is this the second part of my Oblivion Immersion Series? It didn't quite start out that way, but eh, why not? So what this mod does:
It adds corpses from various modder's resources to open coffins found in caves, to Ayleid ruins, and to the cave networks in Mehrunes Dagon's realm
This mod started out as a little idea to add preserved bodies to the empty coffins littering the caves of Cyrodiil. Because Oblivion simply does not have enough dead people already. Anyway, this little idea ended up snowballing into something a bit more extensive. Hence the somewhat non-indicative name. This mod comes in three flavors:
Coffins Contain Corpses - Caves (the coffin thing I mentioned above) Coffins Contain Corpses - Ayleid Ruins (what it sounds like) Coffins Contain Corpses - Oblivion (adds corpses to the alcoves in the Oblivion tunnel network)
Each of these files is independent, so use which ever ones you like. The initial versions are mesh replacers for the vanilla coffins and certain sections of Ayleid ruins and Oblivion caves. The bodies you see there are not custom-placed (that took WAY too long), but are added into the vanilla meshes. There will be some weirdness with obvious repetitions and clipping in a few spots. Note that the clipping issue is no longer present for CCC - Oblivion update.
There are three updated versions now available:
Coffins Contain Corpses - All in One Coffins Contain Corpses - All in One update Coffins Contain Corpses - Oblivion update
The Oblivion update file contains an esp and hand-placed corpses in the Oblivion tunnel networks, which should get rid of that weird clipping issue that happened with the first version. All in One compiles everything: Caves, Ayleid Ruins, and Oblivion update, into one file. Same as before, these can be used independently. The All in One update is a new, cleaned, esp-only version of the original All in One file, meant to act as a replacement file, but still requires All in One for the meshes and textures. To use it, install it after the original All in One and let the new esp overwrite the old one.
Requirements ============
Oblivion Version 1. 2. 0416
Installation Instructions ======================
Copy contents into your Oblivion data folder
To upgrade from an earlier version, uninstall it first, then install the updated version of your choice
Uninstallation Instructions ========================
Delete the added contents
Incompatibility ===============
The CCC- Oblivion update and CCC - All in One render their earlier counterparts redundant. Do not run CCC - Oblivion update with the original CCC - Ob
Coffins Contain Corpses is a small texture/model mod for Oblivion that adds corpses to open coffins in Ayleid ruins and caves. With 151 endorsements and 3,493 downloads, it's a niche but appreciated addition for players seeking more immersive dungeon environments. Last updated in 2015, it may require compatibility checks with modern setups.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 151 endorsements and 3.5k downloads
- Fills a specific visual gap—empty coffins always felt off
- Lightweight and likely easy to install
⚠️ Cons
- Last updated in 2015—may have compatibility issues with current Oblivion versions or mod setups
- Limited scope—only affects open coffins in specific locations, not all dungeons
For Oblivion players who want to add a bit of grim realism to dungeon exploring. If you're tired of seeing empty coffins in Ayleid ruins and caves, this mod is for you. Skip if you're looking for gameplay changes or broader visual overhauls—this is purely cosmetic.
💡 Beginner Tips
- Since it's a simple texture/model replacer, you can install it manually by dropping the files into your Oblivion Data folder, but using a mod manager like OBMM or Wrye Bash is safer for easy removal.
- Check if you have other mods that alter Ayleid ruins or cave textures—load order might matter if they conflict.
- If you're using Oblivion Script Extender (OBSE) or other mods, ensure this mod is compatible; if issues arise, try placing it lower in your load order.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Guinefort1
- Version
- 1.2
- Downloads
- 3,493
- Endorsements
- 151
- Category
- Models And Textures
- Created
- 10/30/2014
- Updated
- 5/9/2015
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