Cave of Vampires
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #11 of 12 Dungeons - New mods in this game by downloads
📋 About This Mod
Adds a small cave loaded with vampires and a special amulet in the back of the cave. Have you ever wanted to be a vampire at will? I made a simple script for this amulet that allows you to do so. There\'s also a new sword in the shrine. -Version- 1. 3 06/25/09 The only thing I did here was set Vampirism from 50% to 100% 1. 2 10/19/08 I\'ve designed a black & blue outfit for the Queen. The only place you can get it is from her. Clearly it looks much better on the females. Added a book with a story of the vampires. Moved the placement of the King and Queen and added more vampires to spawn. Gave the dogs blue eyes instead of red. Changed the Queen to VampireRace instead of DarkElf to follow her story. That\'s one that I\'ve missed through the whole process. I still don\'t have the sound effect of the rocks and the sword stone doesn\'t work. I\'m also working on a Summon Vampire spell and a Sun Damage spell. They\'re already in the file I\'m just trying to fine tune them. For some reason your summon stays even after they die. And you can summon as many as you want without the first disappearing. I\'m trying to fix that. The Sun Damage spell doesn\'t work at all. It\'s just a bright flash. They\'re not usable in the game for this release though. Modified the vampire weaknesses to sun damage in all ranks. Now the sun is actually deadly. Don\'t step outside on a sunny day while wearing the amulet or as a vampire. 1. 1 10/13/08 I\'ve got my script working so now the king and queen appear when you grab the amulet. I also changed the shrine a little bit. The amulet is now an activator instead an item in the cask. And I added vampire dogs to the cave. Next Update - I\'d like to get the sound of the falling rocks to activate at the same time as the king and queen. 1. 0 10/12/08 This is my first release of this mod.
Cave of Vampires adds a vampire-themed cave dungeon to Oblivion, featuring an amulet that lets you become a vampire at will by equipping it. Designed for players seeking a simple vampire roleplay experience, this mod has 102 endorsements and was last updated in 2009.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Simple and straightforward: put on the amulet, become a vampire, no quests or fuss.
- Decent community support with 102 endorsements and nearly 5,000 downloads.
- Lightweight and likely compatible with most setups since it's an older, simple mod.
⚠️ Cons
- Last updated in 2009 — may have compatibility issues with newer Oblivion versions or mods.
- Only two features: a cave and an amulet; may feel barebones for players expecting more content.
For Oblivion players who want a quick and easy way to roleplay as a vampire without dealing with the vanilla disease mechanics. Also for dungeon explorers who enjoy discovering new locations. Skip if you're looking for a full vampire overhaul with quests and deep mechanics.
💡 Beginner Tips
- Since the mod is from 2009, check if you're using Oblivion's latest patch or a mod manager like Wrye Bash to ensure compatibility.
- When you put on the amulet, you'll become a vampire instantly — make sure you have a way to feed or cure yourself if you change your mind.
- The cave is likely marked on your map, so fast travel there after installing to find it quickly.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Lu Ema Narfil
- Version
- 1.3
- Downloads
- 4,925
- Endorsements
- 102
- Category
- Dungeons - New
- Created
- 10/12/2008
- Updated
- 6/25/2009
🔧 How to Install Oblivion Mods
Download from Nexus.
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